Mass Effect 2 - Page 20
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HaXXspetten
Sweden15718 Posts
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KillerMan2k
Norway13 Posts
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HaXXspetten
Sweden15718 Posts
http://masseffect.bioware.com/universe/squad/kasumi/ ![]() | ||
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omgbnetsux
United States3749 Posts
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HaXXspetten
Sweden15718 Posts
On March 17 2010 03:27 omgbnetsux wrote: I just hope the price is reasonable. DLC has been getting out of hand lately. I believe I can answer that, as well as provide some new info. Check out the updates: http://masseffect.bioware.com/ | ||
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GTR
51602 Posts
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KOFgokuon
United States14911 Posts
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sixghost
United States2096 Posts
On March 20 2010 17:13 GTR wrote: i just finished the game, is it really worth another 20+ hours or so for another play through? =[ Not right away. I tried to do another playthough immediately after finishing the game and stopped after a few hours. Maybe wait a few months to play it again. | ||
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Danzepol
United States211 Posts
I played kotor a long time ago and loved it. | ||
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NonFactor
Sweden698 Posts
On March 21 2010 02:22 Danzepol wrote: should i save 30 bucks and play through ME1 first? I played kotor a long time ago and loved it. It is worth playing ME1 first, since the choices you make there influence what you will experience in ME2. Also it's a good game on its own, they both are. Worth the money. | ||
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HaXXspetten
Sweden15718 Posts
On March 21 2010 02:29 NonFactor wrote: It is worth playing ME1 first, since the choices you make there influence what you will experience in ME2. Also it's a good game on its own, they both are. Worth the money. What he said. Also, I might as well throw these up: http://www.gametrailers.com/video/kasumi-dlc-mass-effect/63466 http://www.gametrailers.com/video/exclusive-hammerhead-mass-effect/62772 Anyone else agreeing on that the Hammerhead looks really fun to just play around with? Reminds me of the Ghost from Halo, same type of manuverability. | ||
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sixghost
United States2096 Posts
On March 21 2010 02:29 NonFactor wrote: It is worth playing ME1 first, since the choices you make there influence what you will experience in ME2. Also it's a good game on its own, they both are. Worth the money. The choices from ME1 don't change shit about the game. All that changes is maybe 1 different dialogue tree. There wasn't a single choice from ME1 that made a significant impact on ME2. Personally I'd say no. ME1 is archaic compared to ME2. I played through ME1 right before I bought ME2, and I almost decided against buying it because the game aged so poorly. | ||
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Haemonculus
United States6980 Posts
On March 21 2010 15:50 HaXXspetten wrote: What he said. Also, I might as well throw these up: http://www.gametrailers.com/video/kasumi-dlc-mass-effect/63466 http://www.gametrailers.com/video/exclusive-hammerhead-mass-effect/62772 Anyone else agreeing on that the Hammerhead looks really fun to just play around with? Reminds me of the Ghost from Halo, same type of manuverability. Hehe, just so long as it doesn't drive like the Mako. I don't think anyone survived driving with my shepard in the first game. | ||
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KOFgokuon
United States14911 Posts
usually the physics engine kept flipping to get me get upright but i got stuck once | ||
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Mindcrime
United States6899 Posts
On March 22 2010 11:44 sixghost wrote: The choices from ME1 don't change shit about the game. All that changes is maybe 1 different dialogue tree. There wasn't a single choice from ME1 that made a significant impact on ME2. Personally I'd say no. ME1 is archaic compared to ME2. I played through ME1 right before I bought ME2, and I almost decided against buying it because the game aged so poorly. wat You'll run into several people from ME1. You'll encounter pretty much every single character you had the choice of killing or keeping alive if you chose to let them live. | ||
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HaXXspetten
Sweden15718 Posts
On March 22 2010 13:36 Mindcrime wrote: wat You'll run into several people from ME1. You'll encounter pretty much every single character you had the choice of killing or keeping alive if you chose to let them live. Yeah, wtf is he talking about? There's dozens of things that differ if you import saves from ME1. On March 22 2010 12:37 KOFgokuon wrote: i actually managed to flip over and get stuck in the mako usually the physics engine kept flipping to get me get upright but i got stuck once lol, nice. My personal top feats with the Mako is partially to manage to squeeze through the little gap on Therum so that I could use it in the final surface-battle against the geth before rescuing Liara, and also I managed to (with a huge amount of effort) get the mako to only drive on the right-side wheels, so that it just kept going in circles endlessly on half its wheels. Really funny... | ||
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Disregard
China10252 Posts
Dr. Michio Kaku(The best physics professor ever) explains in theory how the science fiction gadgets and abilities in Mass Effect 2 can be created or manipulated. edit: Its interesting stuff and he explains it in simple terms. ![]() | ||
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HaXXspetten
Sweden15718 Posts
Downloading atm. Looking forward to it. Edit: Rofl, this thing is hilarious, you gotta try it out. | ||
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Haemonculus
United States6980 Posts
I'm really hoping for some DLC in the future where I can go on a Batarian murdering spree. I fucking hate those guys, and didn't get to kill anywhere near enough of them in this game. | ||
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XaI)CyRiC
United States4471 Posts
![]() A dumb question: How do you pause the game and bring up the tactical screen and still be able to move the cursor around? I just realized this morning that I've seen videos and the in-game demonstration where the player can pause the game and go around targeting different enemies to set up different attacks for each enemy, but I'm unable to move my cursor around whenever I do the same thing. I suspect that I'm missing something REALLY basic which I could probably figure out while playing after I get off work, but am itching to know now. | ||
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