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My votes:
Mass effect 1. I'm more of an RPG fan than a shooter fan ... so I liked more in depth RPG elements than the improved shooting mechanics. The scale of ME1 is also alot larger. The levels and cities are just a lot bigger, more to explore. The atmosphere was probably a little bit better in the second one - it felt darker. While you and the universe are in danger in both of them - ME1 just lacked that sense of danger and the dingy and darkness of some of the locations. Overall, they are close, but I prefer ME1.
Garrus. He was my favorite in ME1 and I liked where they went with his development between games and into ME2. It felt like sort of a natural progression of his personality and the things he want through in ME1 and with his whole loyalty side quest plot.
Scanning, I liked the scanning for anomaly part - I just wish the random missions you found were larger. They were so quick and short. I also wish they would have kept at least 1 mako scene in the game as a part of a mission. I hated scanning for minerals though, it was very tedious compared to the albeit flawed alternative of driving around on near identical worlds in the mako. At least driving in the maco you could fuck around a bit and make it fun.
Sniper Rifles. I just love the Viper sniper rifles, firing of long range rounds in rapid succession - devastating multiple targets before they are really in range to fight back is always fun. One of my favorite things to do was (as an infiltrator) was to roll with garrus and thane both using snipers with me. We had all the damage types covered and also abilities to damage and HP type. There was enough disables to go around between thane (heavy throw) and me using squad cyro rounds and a disabler as an added abilities. With three snipers you can REALLY thin the numbers out before the fight really "begins." I wouldn' recommend it for insanity - but it was a lot of fun none the less.
Cain. It is just so sweet and powerful when you use it. I just wish you could fire partially charged shots with it - less powerful but takes less ammo, maybe you can and I just don't know how?
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I didn't import my save because I wanted to try a different class but all the pre-made decision suck. The douchbag politician guy is on the council instead of Anderson, you killed Wrex, and you chose to save Ashley instead of Kaiden...
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Canada8033 Posts
On February 10 2010 01:34 Jonoman92 wrote: I didn't import my save because I wanted to try a different class but all the pre-made decision suck. The douchbag politician guy is on the council instead of Anderson, you killed Wrex, and you chose to save Ashley instead of Kaiden... Pretty sure that when you transfer your old save, you can reroll your class.
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On February 10 2010 00:32 Mindcrime wrote: yo dawg, I like shotguns
Oops, sry forgot to add that.
I remade the poll so Shotguns are included. If you had already voted, plz vote again...
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My processor is barely too slow to play this game =[..
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Man, all those votes for the particle beam, and it always seemed worthless to me. The damage was terrible compared to, say, any of my powers. And it wasn't really any better than any guns I had. Maybe it's different on other difficulties?
I didn't vote on heavy weapons, though, 'cause I never really used any. They all seemed terribly mediocre. (I used the missile launcher a couple times; it was a nice way to quickly do a little damage to the thresher maw.)
Edit: Favorite squad mate, we going with favorite to bring along (Miranda, then Samara) or favorite character (I dunno, I don't really think about it very much. And do we mean person you like the most or person you thought was the best character?).
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On February 10 2010 01:34 Jonoman92 wrote: I didn't import my save because I wanted to try a different class but all the pre-made decision suck. The douchbag politician guy is on the council instead of Anderson, you killed Wrex, and you chose to save Ashley instead of Kaiden...
You only import saves for the decisions and Paragon / Renegade. You can still choose a new class and appearance in ME2 even if you were something else in ME1.
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On February 10 2010 02:23 Pyrthas wrote: Man, all those votes for the particle beam, and it always seemed worthless to me. The damage was terrible compared to, say, any of my powers. And it wasn't really any better than any guns I had. Maybe it's different on other difficulties?
I didn't vote on heavy weapons, though, 'cause I never really used any. They all seemed terribly mediocre. (I used the missile launcher a couple times; it was a nice way to quickly do a little damage to the thresher maw.)
Edit: Favorite squad mate, we going with favorite to bring along (Miranda, then Samara) or favorite character (I dunno, I don't really think about it very much. And do we mean person you like the most or person you thought was the best character?).
The one you like the most. If it was about who was best I'd say Miranda. Heavy Overload, Heavy Warp, Heavy Slam = Nice.
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First time i used cain i was suprised i didn't have enough ammo (158%, but nothing happened) i also played on insanity so i just stood there trying to fire and died. then i guessed you had to wait a little and doged bullets while shooting and BAM litterally everyone died, the enemy me and my m8s just blew up and i just couldn't stop laughing. xD the mission was in the beginning of the "stop the ship thats taken by the blue suns mission"
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Anybody who doesn't pick the sniper rifle as their favorite weapon hasn't gotten the Widow Anti-Material Rifle yet. Couple it with adrenaline rush or assassin's cloak and you 1 shot 1/2 of the enemies in the game on insanity. It's so satisfying firing some smg rounds to take off Harbringer's shield and then taking his whole armor bar in 1 shot.
Shotguns are great, but on higher difficulty getting to really use them often is near impossible at times. On easier play throughs the shotgun is the way to go and just mow your enemies down at close quarter. On insanity using it leaves you too exposed and will result in your death very often I find. It still serves a purpose; just not as much.
Cane is definitely the coolest and most fun heavy weapon. The way the particle beam operates I feel makes is better overall in most encounters almost solely on the ammo consumption.
My favorite crew member is reeeeeally tough. Grunt wasn't as cool as Wrex. But if Wrex was the name of my amp it would go up to 11, so it's not a fair comparison and Grunt will wall up short; even though he was awesome. Garrus is still a badass but his story line and conversation additions are really, really short compared to virtually everybody else. Tali is the coolest chick to have a romance with and bots are pretty cool. Legion is unique but getting him so close to the end puts a damper on getting to use him as much as you'd like. Which brings us to the best: Mordin. He and Wrex are the only characters in either game where not only did I talk to them to advance the story, but because I was genuinely looking forward to learning more about than and hear their stories.
Oh yeah: The scanner system is extremely flawed. However, it is much better than the Mako. Both are repetitive most of the time, but at least scanning has a higher purpose than just driving around on ugly, uncharted worlds.
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collector particle beam really had that "finger of god" feel and it was fantastic =)
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On February 10 2010 02:33 NonFactor wrote:Show nested quote +On February 10 2010 01:34 Jonoman92 wrote: I didn't import my save because I wanted to try a different class but all the pre-made decision suck. The douchbag politician guy is on the council instead of Anderson, you killed Wrex, and you chose to save Ashley instead of Kaiden... You only import saves for the decisions and Paragon / Renegade. You can still choose a new class and appearance in ME2 even if you were something else in ME1.
Oh I didn't realize there was that option. I'm playing on Veteran difficulty right now but if I try playing through it again on a harder one I'll import my old file I guess.
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On February 10 2010 05:37 duckett wrote: collector particle beam really had that "finger of god" feel and it was fantastic =) I used the particle beam entirely to kill the last boss, it was pretty easy.
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On February 10 2010 08:28 ghermination wrote:Show nested quote +On February 10 2010 05:37 duckett wrote: collector particle beam really had that "finger of god" feel and it was fantastic =) I used the particle beam entirely to kill the last boss, it was pretty easy. I found alot easier to shot a nuclear missile for the last boss i 1 hit him
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I just beat horizon on insanity very difficult section, but with enough willingness to cheese your way through it's a cake-walk. Here's my guide to the Horizon defence of the com tower section:
When you hack the door leading here, you will get the autosave, I actually stealthed my way here, sniped the few enemies in range, and hacked the door, dieing just after doing so, but reloading right at the open door.
Killing the scions before they aggro: One scion is barely visible around the tower, and a lot of guides mention how you can kill one beforehand, but it's easy to kill both, without firing a shot yourself. Send your allies right next to the top of the stairs on the right side, and then to the platform with the box on it to the right while they are on there way there, send them just to the right of the middle platform and watch them kill the scions while they just stand there not attacking (sending them straight in didn't seem to work)
Once both scions are dead, walk in, and the husk wave doesn't even spawn activate the tower and spam f5 en ensure a quicksave before the first wave comes. as soon as possible sprint back to the enterence, and a bit to the right, there is a pickup truck you can dump your allies in, and all the enemies won't follow, they'll sit in the middle of the room stafeing back and forth. Move up to the pile of tires and pick them off one by one with squad powers (incinerate/warp/concusive shot etc) so you don't waste ammo. Your allies should sit back in the truck.
Once you kill the last one, you'll get a brief respite and your allies will suddenly run up to you. don't wait around, immediately sprint to the far side. On the right hand side there is an L shaped barricade, dump your allies behind it and repeat the same process as before, as the enemies will not advance on your position.
For the last tank, put your allies a distance away, not really important where, just in range for them to shoot, but only barely, and then you run circles around the truck near the back right corner (it has boxes on it and some boxes in front of it. The floating tank thing shouldn't ever go after your allies and you can slowly pick it to pieces, I would advise hitting it with an incinerate as soon as it's barrier goes down, just in case it recharges it's barricade you want to make progress on it's armour each time.
So there you go, the absolute cheap ass wtf way to beat the hardest section in insanity mode.
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I found horizon fairly easy. Like, assuming you're not 100% swarmed by enemies escaping and storming towards new cover is extremely easy to do to create distance between the husks and the boss thingy. Once you're at distance you have all day to pop out and start taking off its its barrier. I think the biggest way to make it easy on yourself is knowing when the barrier is going to drop so you have full time to beat the crap out of its armor. The hardest fight I had on insanity was probably the final boss on the Grunt/Okeer stage.
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Game runs seamlessly for me, no bugs or anything.
Trying to get everyone loyal now, since to get Miranda/Jack u need really maxed out renegade/paragon, this is getting though.
I mostly dislike Samara and Jack. Samara because she is so ugly, and Jack because this character doesn't seem authentic.
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Just finished. I thought the story of the first game was way more enthralling but I guess that's to be expected somewhat since everything was totally new and exciting.
I'm considering playing through on the hardest difficulty on a class that can use a sniper rifle though. I feel like sniper rifle/assault rifle is best combo but soldier is the only one who can get that, or maybe infiltrator when they have the option to get another weapon type.
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Also, I thought the whole planet scanning for resources was rather tedious. At first I went to every system and planet and stocked a ton of everything (except Element Zero because that wasn't too abundant) and then got sick of doing it. Luckily the 200k of each was enough to last the whole game.
I thought the Mako was more fun because pwning in combat with it was such domination.
My favorite parts were hobbling with Joker when the Normandy II is invaded and my top favorite part was hands down the "level" where you board the ship that has the IFF and are bombarded by husks/abdominations/(Fat guys who shoot ice.) It just really got me immersed for some reason.
Anyone else creeped out by when EDI says:
"bla bla it will take some time before the IFF is installed: (radical change in voice) I suggest you take your next mission in the shuttle" I though that my ship was hacked and I was uber screwed lol.
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I wish they had developed EDI a little more. Near the end of the game she became more important and you noticed something about her/it. However, early on I felt she didn't bring anything and instead just felt out of place in the game. Hope in ME3 she's around; maybe she'll make a body and her and Legion will get down. bow-chika-wow-wow
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