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[Hero] Legion Commander - Page 16

Forum Index > Dota 2 Strategy
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Prev 1 14 15 16 17 18 Next All
KoopaTroopino
Profile Joined November 2014
Australia9 Posts
November 24 2014 19:20 GMT
#301
Well, 1 month have passed since she is allowed in -cm. How well is Tresdin doing so far?
Glory for the Kingdom of Mushroom!
paper
Profile Blog Joined September 2004
13196 Posts
Last Edited: 2014-12-07 03:28:22
December 04 2014 01:02 GMT
#302
I've been playing a lot of OFFLANE LC after my Troll Warlord phase...

General item build:

[image loading]

Start : Tango/Salve/Clarity/Stout/Branch (and try to get a ward from a support).
BO : Phase/Quelling/Stick -- (optional: Urn/Basi/Drums) -- Blink -- Hyperstone/Mael/Blademail -- (BKB) -- Mjol/AC/Daed/MKB.
Skill : Max OO, value point in MoC, max PtA second, get Duel normally.

I run phase over treads for positioning and lane dominance in the off-lane. LC lacks early damage so phase covers that, and attack speed is sufficient through PtA for the time being. Blink dagger is the most important item, and I've definitely had some late dagger pick-ups, so phase is pretty much mandatory to get into position until then. I'm missing some sort of mana regen in my build, but she has high INT gain and you shouldn't really be spamming her skills. I think an urn or basi would be fine but I've been doing all right without it using the occasional clarity or relying on allies' arcanes.

AS through Hyper to AC/Mjol is going to be the item choice determinant. Armlet is a good item, but I'd rather just get the mael or hyper to build into mjol. I don't feel strongly about blademail, and I dislike BKB because it adds zero attack speed and you can't PtA yourself after the fact. The frequent MKB/blademail pick-ups above are against the FotM PA picks, but I'd rather skip them if I could.

I usually won't have reliable farm versus 2-3 heroes zoning me but it's fine as long as I get exp and don't die. Obviously there are some games where I just destroy the carry and support with OO and phase diving (320 base MS) but the norm is to soak exp and find money through good kills or jungling to get dagger. You can stack two camps at once with the long-range OO to speed up your dagger. Keep a TP ready if they dive other towers to get easy OO/duel kills.

Once you get dagger you need to sneak around with an ally and secure kills. Buy wards and place them in their jungle. If someone weak pops up on the minimap, that's your target. Your duels should be in-and-out to minimize any unforeseen variables. If you're not 100% sure on winning the duel and getting out safely, don't do it! Offlane LC is not an initiation hero. This is a pick-off hero, especially with this glass cannon build. If you're in the fray, you will die. You need to dance around big battles using OO on big clumps until no one will notice that you just blinked in and picked someone off.

It's not uncommon to end the 30-40 minute games with 150-200+ duel damage and highest HD/TD as a position 3 LC.

Lemme know if there are better item choices or builds! Thanks for readin'!
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ChunderBoy
Profile Joined August 2011
3242 Posts
December 04 2014 02:47 GMT
#303
phase if u want to just win lane harder is fine, but i wud still recommend treads coz mana issues and u need int treads and ure gonna get blink soon anyway. no idea why u arent getting bkb u will need it in higher rating or harder games... there is the deso/ac path and blademail/mjollnir both are good u have to know which one is better which game... blink duel with bkb+blademail+mjollnir does terrible terrible dmg to enemies in a teamfight, they cant exactly ignore u and they cant exactly attack u
"mmr is a social construct" - tumblr
SatsuinoHado
Profile Joined May 2010
Bulgaria777 Posts
December 04 2014 11:44 GMT
#304
On December 04 2014 11:47 ChunderBoy wrote:
phase if u want to just win lane harder is fine, but i wud still recommend treads coz mana issues and u need int treads and ure gonna get blink soon anyway. no idea why u arent getting bkb u will need it in higher rating or harder games... there is the deso/ac path and blademail/mjollnir both are good u have to know which one is better which game... blink duel with bkb+blademail+mjollnir does terrible terrible dmg to enemies in a teamfight, they cant exactly ignore u and they cant exactly attack u


Completely agree I just want to add that you can always prebuff the pta before bkb and get in with duel as well as HH is really great as it still procs your moc but you dont get hit and a good way to counter ranged kiters like viper or drow.
People call me Jack, OMASJack
Surprise.820
Profile Joined February 2011
United Kingdom1276 Posts
December 04 2014 11:57 GMT
#305
Wouldn't you want to go bottle offlane anyway?
Erase and improve
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
December 04 2014 12:13 GMT
#306
possibly. are you up against a trilane? if so, soul ring works just fine bc you will get an overwhelming odds and a press the attack each use. chances are that 2nd support will be roaming to secure the safe lane rune. treads facilitate the soul ring use more so, as well.
LiquidDota Staff@BluemoonGG_
Comeh
Profile Blog Joined July 2008
United States18918 Posts
December 04 2014 15:06 GMT
#307
On December 04 2014 11:47 ChunderBoy wrote:
phase if u want to just win lane harder is fine, but i wud still recommend treads coz mana issues and u need int treads and ure gonna get blink soon anyway. no idea why u arent getting bkb u will need it in higher rating or harder games... there is the deso/ac path and blademail/mjollnir both are good u have to know which one is better which game... blink duel with bkb+blademail+mjollnir does terrible terrible dmg to enemies in a teamfight, they cant exactly ignore u and they cant exactly attack u

There's always like one or two duels a game when I have bkb, Mjollnir, Blademail, where I forget to pop one of these ontop of her attack speed buff when I duel. Its pretty funny in a sad way.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
December 04 2014 15:16 GMT
#308
same, sometimes i just focus on getting the duel off
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
December 04 2014 16:28 GMT
#309
ya sometimes you're looking for that perfect duel opportunity and the moment is there for just a second and that's not long enough to get everything on yourself.

I have found that quickcast has solved this issue a great deal
LiquidDota Staff@BluemoonGG_
TheYango
Profile Joined September 2008
United States47024 Posts
December 04 2014 16:57 GMT
#310
I don't even necessarily like using PtA before Duel lategame. Early-midgame you need the damage to finish kills but lategame when you have high Duel damage and items, it can be worth it to hold it to purge debuffs or remove a stun from a teammate.
Moderator
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
December 04 2014 17:03 GMT
#311
I guess in that same vein, you wont even need to necessarily activate the blademail at that stage either, saving it for after the duel and bkb wear off.
LiquidDota Staff@BluemoonGG_
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
December 04 2014 17:06 GMT
#312
unless ur like dueling a support who has no buddies around you pretty much always want that blademail going as soon as you jump.

vs more farmed people it helps win the duel, and if there's other people around then it punishes them if they try to burst you in the duel.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
superstartran
Profile Joined March 2010
United States4013 Posts
December 05 2014 12:13 GMT
#313
Late game you want to pick up a Daedalus if you're not facing a carry that doesn't pick up Evasion or doesn't have it innately. Mjoll/Duel Damage/Daedalus is a pretty sick combination when you're dueling a carry.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
December 05 2014 13:24 GMT
#314
did duel ever disable crit?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
December 05 2014 14:46 GMT
#315
On December 05 2014 22:24 ahswtini wrote:
did duel ever disable crit?


IIRC, only UAMs and passives were originally disabled. now, everything works.
LiquidDota Staff@BluemoonGG_
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-12-05 20:07:34
December 05 2014 20:05 GMT
#316
On December 05 2014 22:24 ahswtini wrote:
did duel ever disable crit?

It did.

Hard-coded ladder Doom in War3 disables Crit, Bash, Cleave, Evasion, Damage Block, Permanent Invisibility, and some orbs. All of these would be affected by Duel and Doom prior to 6.82 since they use Doom as the base spell (Duel ONLY used these, while any additional passives disabled by Doom were added on top of that).

6.82 essentially changed Duel and Doom to use regular silence + inventory lock rather than hardcoded Doom.
Moderator
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
December 06 2014 15:19 GMT
#317
would you consider that a buff or a nerf to LC? on one hand she can use orbs and on the other hand, other people can use passives like crit or backtrack which was a reason to pick her vs certain heroes, as a disable
LiquidDota Staff@BluemoonGG_
superstartran
Profile Joined March 2010
United States4013 Posts
December 06 2014 23:56 GMT
#318
On December 07 2014 00:19 BluemoonSC wrote:
would you consider that a buff or a nerf to LC? on one hand she can use orbs and on the other hand, other people can use passives like crit or backtrack which was a reason to pick her vs certain heroes, as a disable



Overall it is a buff but you have to be careful about how you utilize it.
Ryder.
Profile Joined January 2011
1117 Posts
Last Edited: 2014-12-07 05:40:49
December 07 2014 05:36 GMT
#319
Eh how is it a buff? You could already use maelstrom/mjollnir as well as deso pre-change, I feel like disabling stuff like PA evasion for 4 seconds or void's passives was sick good, and much better than being able to use lifesteal/basher/evasion. Though blademail vs PA post change sounds pretty hilarious.

@paper why do you get MKB in so many games on her? Are you just vsing that many PAs? Doesn't really give any attack speed or survivability and crit seems like it would be better for damage..

Edit: Even disabling bashers, crits, evasion etc from items for both heroes pre-change I feel like was sick good, cause you would itemize around it (by avoiding those kinds of items), then go you and duel their carry and it essentially made their daedalus/basher/butterfly close to worthless.
paper
Profile Blog Joined September 2004
13196 Posts
December 07 2014 07:58 GMT
#320
Yep, PA shows up in most of my games
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