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Patch 6.81 - Page 20

Forum Index > Dota 2 General
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Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
April 27 2014 22:07 GMT
#381
The first game between Alliance and C9 in DH yesterday was a decent example of what a dual offlane can do. C9 expected a solo offlane AB but got a disastrous matchup in Ember + Dazzle vs solo storm. Solo safe storm can do absolutely nothing at level one aside from getting completely zoned out by the Dazzle and once the lane was pulled back Ember's freefarm was more or less guaranteed with Storm having to resort to the jungle.
When in doubt, just believe in yourself and press buttons
TMG26
Profile Joined July 2012
Portugal2017 Posts
April 27 2014 23:20 GMT
#382
On April 28 2014 03:20 absinthfee wrote:
Show nested quote +
On April 28 2014 01:56 theqat wrote:
On April 28 2014 01:13 Elizar wrote:
Why would anyone buff Ursa? He is strong ennough already.
Just had a game where even a Viper couldnt slow him down enough.


Is that a joke? He's like the easiest melee carry to kite in the game. Buy some force staffs.

Ursa is really strong in low level pubs, not so much in competitive games.


You clearly haven't seen Mushi's Ursa at TI3.
Supporter of the situational Blink Dagger on Storm.
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
April 28 2014 00:48 GMT
#383
On April 28 2014 08:20 TMG26 wrote:
Show nested quote +
On April 28 2014 03:20 absinthfee wrote:
On April 28 2014 01:56 theqat wrote:
On April 28 2014 01:13 Elizar wrote:
Why would anyone buff Ursa? He is strong ennough already.
Just had a game where even a Viper couldnt slow him down enough.


Is that a joke? He's like the easiest melee carry to kite in the game. Buy some force staffs.

Ursa is really strong in low level pubs, not so much in competitive games.


You clearly haven't seen Mushi's Ursa at TI3.


I saw mushi pick ursa at mlg and dk had to make a press release saying "no really, we super weren't trying to throw the game." And no one belived them.
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
linkhimura
Profile Joined March 2014
Argentina231 Posts
April 28 2014 01:19 GMT
#384
I'm glad they do little buffs to underrated supports. They will be more usefull and maybe we see them picked more.
Faruko
Profile Joined April 2013
Chile34171 Posts
Last Edited: 2014-04-28 02:35:54
April 28 2014 02:34 GMT
#385
Lich, Ursa and KoTL 100% pick/rate ban from now on

Lich frost armor on building could be a game changer IMO
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Aelfric
Profile Blog Joined March 2010
Turkey1496 Posts
April 28 2014 06:48 GMT
#386
I see offlane lich becoming really viable after this. Deny xp and staying in the lane is not extremely hard with spams. Maybe can even rush aghs.
Tomorrow never comes until its too late...
ScarPe
Profile Joined January 2010
Germany392 Posts
Last Edited: 2014-04-28 07:44:37
April 28 2014 07:29 GMT
#387
On April 28 2014 04:47 Yurie wrote:
Show nested quote +
On April 28 2014 03:29 Surprise.820 wrote:
edit: This post isn't specifically in reply to the above, I'm just rambling about spectator perspectives for the sake of it.

He still gets a niche pick every so often in pro-games, I don't know why people are always so keen to forget this. There's obviously a reason why teams don't pick him right now and that's fine, but don't pretend he's a bad hero who never gets played ever.

edit: I guess the UAM is an attempt to give more options to the hero, I don't really see the problem with giving a deso, mask of madness, diffusal blade, skadi or satanic to Ursa, why not? Skadi and satanic strikes me as interesting because of the ult synergy and what both items offer to him. I do find the prospect of a stable lvl 5 solo Roshan terrifying tho.


Mask of Madness. Movement and attack speed, better than Vladimir (for Ursa) for the same price. I at least think that will be a common item since it allows faster jungling/ancient/rosh while giving you limited chase ability.


MoM?? cant you guys think out of the box?
i say you stay with vladmirs and then transition into desolator.
the amout of dmg will be insane. mom makes him too squishy.
you cant take MoM as a sole item anyways, as you have to pair it with bkb in a serious game.
so its theoretically no 2k item, its 5,6k.


On April 28 2014 15:48 Aelfric wrote:
I see offlane lich becoming really viable after this. Deny xp and staying in the lane is not extremely hard with spams. Maybe can even rush aghs.


so you are blind.

lich offlane has a very big flaw in this current meta.
this also comes from his creepdenying.

if there is a lich solo offlane. he might get exp via creep denyal, but this is also his downfall, because the enemys will just push. he cant do shit against prople that just push his tower, which is even easier because he helps you to push with sacrifice.
also: have you ever seen lich ulti bounce more that 2 times in a competetive game? no you didnt. thats why is dosent matter how many bounced this ultimate can have at maximum.

just to make sure this is also mentioned: +8/9 amor on the tower will not do anything against this fact. it will only slow them down by 1 creepwave. maxbe 2.
Awaken my child and embrace the glory that is your birthright. -[The Overmind]
ragnorr
Profile Joined April 2011
Denmark6097 Posts
April 28 2014 07:48 GMT
#388
diving lich is also really easy, bounce change is not really anything big in pro games as pros tend to spread out rather quickly
Kreb
Profile Joined September 2010
4834 Posts
Last Edited: 2014-04-28 07:56:05
April 28 2014 07:52 GMT
#389
On April 28 2014 16:29 ScarPe wrote:
Show nested quote +
On April 28 2014 04:47 Yurie wrote:
On April 28 2014 03:29 Surprise.820 wrote:
edit: This post isn't specifically in reply to the above, I'm just rambling about spectator perspectives for the sake of it.

He still gets a niche pick every so often in pro-games, I don't know why people are always so keen to forget this. There's obviously a reason why teams don't pick him right now and that's fine, but don't pretend he's a bad hero who never gets played ever.

edit: I guess the UAM is an attempt to give more options to the hero, I don't really see the problem with giving a deso, mask of madness, diffusal blade, skadi or satanic to Ursa, why not? Skadi and satanic strikes me as interesting because of the ult synergy and what both items offer to him. I do find the prospect of a stable lvl 5 solo Roshan terrifying tho.


Mask of Madness. Movement and attack speed, better than Vladimir (for Ursa) for the same price. I at least think that will be a common item since it allows faster jungling/ancient/rosh while giving you limited chase ability.


MoM?? cant you guys think out of the box?
i say you stay with vladmirs and then transition into desolator.
the amout of dmg will be insane. mom makes him too squishy.
you cant take MoM as a sole item anyways, as you have to pair it with bkb in a serious game.
so its theoretically no 2k item, its 5,6k.


Show nested quote +
On April 28 2014 15:48 Aelfric wrote:
I see offlane lich becoming really viable after this. Deny xp and staying in the lane is not extremely hard with spams. Maybe can even rush aghs.


so you are blind.

lich offlane has a very big flaw in this current meta.
this also comes from his creepdenying.

if there is a lich solo offlane. he might get exp via creep denyal, but this is also his downfall, because the enemys will just push. he cant do shit against prople that just push his tower, which is even easier because he helps you to push with sacrifice.
also: have you ever seen lich ulti bounce more that 2 times in a competetive game? no you didnt. thats why is dosent matter how many bounced this ultimate can have at maximum.

Why would you have to call him blind just because of that? Lich already IS a fine offlaner and will continue to be post patch too. And while its true he might be weak against pushes, that goes for lots of popular offlaners.

His problem is rather that he doesnt have enough impact to be worth a #3 position slot. Sacrifice doesnt do anything past laning (which also complicates his skill build since you want sacrifice for lane dominance but past laning you want all pts to be spent into Q/W). Frost armor is nice and all but doesnt win fights. Rest is just damage, with the ult being quite unreliable. But no stun and no other team utility. All in all theres a lot better #3 positions for your team, but if you solely look at what he can accomplish in the offlane first say 10min of a game hes better than a lot of curent offlaners. But thats also when his strength falls off. Hes a lane winner and not much beyond that.

I do agree the aghs buff is a bit silly though. That wont change anything. If you could make it bounce 10 times it already was an amazing ulti. But yea, it will very rarely bounce 10 times on important targets, let alone >10.
Velr
Profile Blog Joined July 2008
Switzerland10697 Posts
April 28 2014 08:00 GMT
#390
Well… How many times a Lich ult bounces is more a question of what your other teammates offer to keep enemies in place?

Lich + Treant… Lich + Faceless Void… Lich + Tide... Lich + Warlock…
On its own it is a pretty weak ultimate but when comboed with some big ae-stun/slow it becomes really scary. As soon as these other heroes come back in fashion, Lich will look more viable too.
It is a bit like Witchdocs stun… In many situations you would trade it for any other stun, but in the right situation it is the best stun in the game ^^.

I doubt that the Aghs buff will do much for Lich, getting the full amount of bounces is like getting a perfect 5 man blackhole or RP… If it happens you probably just won the game right there (and your opponents screwed up big time) ^^.
Aelfric
Profile Blog Joined March 2010
Turkey1496 Posts
April 28 2014 08:06 GMT
#391
On April 28 2014 16:29 ScarPe wrote:
Show nested quote +
On April 28 2014 04:47 Yurie wrote:
On April 28 2014 03:29 Surprise.820 wrote:
edit: This post isn't specifically in reply to the above, I'm just rambling about spectator perspectives for the sake of it.

He still gets a niche pick every so often in pro-games, I don't know why people are always so keen to forget this. There's obviously a reason why teams don't pick him right now and that's fine, but don't pretend he's a bad hero who never gets played ever.

edit: I guess the UAM is an attempt to give more options to the hero, I don't really see the problem with giving a deso, mask of madness, diffusal blade, skadi or satanic to Ursa, why not? Skadi and satanic strikes me as interesting because of the ult synergy and what both items offer to him. I do find the prospect of a stable lvl 5 solo Roshan terrifying tho.


Mask of Madness. Movement and attack speed, better than Vladimir (for Ursa) for the same price. I at least think that will be a common item since it allows faster jungling/ancient/rosh while giving you limited chase ability.


MoM?? cant you guys think out of the box?
i say you stay with vladmirs and then transition into desolator.
the amout of dmg will be insane. mom makes him too squishy.
you cant take MoM as a sole item anyways, as you have to pair it with bkb in a serious game.
so its theoretically no 2k item, its 5,6k.


Show nested quote +
On April 28 2014 15:48 Aelfric wrote:
I see offlane lich becoming really viable after this. Deny xp and staying in the lane is not extremely hard with spams. Maybe can even rush aghs.


so you are blind.

lich offlane has a very big flaw in this current meta.
this also comes from his creepdenying.

if there is a lich solo offlane. he might get exp via creep denyal, but this is also his downfall, because the enemys will just push. he cant do shit against prople that just push his tower, which is even easier because he helps you to push with sacrifice.
also: have you ever seen lich ulti bounce more that 2 times in a competetive game? no you didnt. thats why is dosent matter how many bounced this ultimate can have at maximum.

just to make sure this is also mentioned: +8/9 amor on the tower will not do anything against this fact. it will only slow them down by 1 creepwave. maxbe 2.


You can always spam your first skill thanks to sacrifice. And you don't have to have a late game farmer carry every single game. You might get a mid game fighter team and get lich offlane and pull creeps to tier 2 when the push comes. Yes his ulti is unreliable but pros do combinations really well so combining his ulti with something like rp or chrono or maybe even vacuum isn't impossible either.
Tomorrow never comes until its too late...
ScarPe
Profile Joined January 2010
Germany392 Posts
Last Edited: 2014-04-28 08:10:14
April 28 2014 08:08 GMT
#392
i just pointed out the early because thats just the way things start to go in the wrong direction in every game, if your enemys get such an early tower advantage.

pushing strats just wont care about an iceamor being on the tower, as they usually work with some minions that tank the tower while you just dive them. thats how it is now too, you just die under the tower if you stay and the whole oppenets team comes for your tower with lycan howl and maybe an ember or whatever....
they just wont care about that increased amor of the tower, because the defending team cant hope to stand its ground because of your damage anyways.


---

gyro-changes will make him a very viable trilane carry again! <3
especially this
Fixed overhead indicator for Gyrocopter's Homing Missile showing for enemy players
Awaken my child and embrace the glory that is your birthright. -[The Overmind]
rob.au
Profile Joined May 2010
1087 Posts
April 28 2014 09:01 GMT
#393
Ember winrate in pubs wont be pretty in 6.81
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
April 28 2014 09:07 GMT
#394
So the "must have" aghs hero of this patch is Kotl?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
parkin
Profile Blog Joined July 2007
1080 Posts
April 28 2014 10:13 GMT
#395
When will this patch be live?
mostly harmless
nojok
Profile Joined May 2011
France15845 Posts
April 28 2014 10:39 GMT
#396
On April 28 2014 17:06 Aelfric wrote:
Show nested quote +
On April 28 2014 16:29 ScarPe wrote:
On April 28 2014 04:47 Yurie wrote:
On April 28 2014 03:29 Surprise.820 wrote:
edit: This post isn't specifically in reply to the above, I'm just rambling about spectator perspectives for the sake of it.

He still gets a niche pick every so often in pro-games, I don't know why people are always so keen to forget this. There's obviously a reason why teams don't pick him right now and that's fine, but don't pretend he's a bad hero who never gets played ever.

edit: I guess the UAM is an attempt to give more options to the hero, I don't really see the problem with giving a deso, mask of madness, diffusal blade, skadi or satanic to Ursa, why not? Skadi and satanic strikes me as interesting because of the ult synergy and what both items offer to him. I do find the prospect of a stable lvl 5 solo Roshan terrifying tho.


Mask of Madness. Movement and attack speed, better than Vladimir (for Ursa) for the same price. I at least think that will be a common item since it allows faster jungling/ancient/rosh while giving you limited chase ability.


MoM?? cant you guys think out of the box?
i say you stay with vladmirs and then transition into desolator.
the amout of dmg will be insane. mom makes him too squishy.
you cant take MoM as a sole item anyways, as you have to pair it with bkb in a serious game.
so its theoretically no 2k item, its 5,6k.


On April 28 2014 15:48 Aelfric wrote:
I see offlane lich becoming really viable after this. Deny xp and staying in the lane is not extremely hard with spams. Maybe can even rush aghs.


so you are blind.

lich offlane has a very big flaw in this current meta.
this also comes from his creepdenying.

if there is a lich solo offlane. he might get exp via creep denyal, but this is also his downfall, because the enemys will just push. he cant do shit against prople that just push his tower, which is even easier because he helps you to push with sacrifice.
also: have you ever seen lich ulti bounce more that 2 times in a competetive game? no you didnt. thats why is dosent matter how many bounced this ultimate can have at maximum.

just to make sure this is also mentioned: +8/9 amor on the tower will not do anything against this fact. it will only slow them down by 1 creepwave. maxbe 2.


You can always spam your first skill thanks to sacrifice. And you don't have to have a late game farmer carry every single game. You might get a mid game fighter team and get lich offlane and pull creeps to tier 2 when the push comes. Yes his ulti is unreliable but pros do combinations really well so combining his ulti with something like rp or chrono or maybe even vacuum isn't impossible either.

Lich could grab some xp with boots first on offlane but so does all offlaners, once the ennemies have boots too it's the easiest tower dive. Besides getting ulti on lich is nice but no way near as useful than on clock, timber, centaur, BH who are all harder to kill except for BH. Tbh sacrifice is already fucking op in pubs, I wish they would not buff a boring hero as much when they barely improve melee strength carries outside of tiny who is already the most picked out of this pool...

I really don't see much benefit of orb effect on ursa except you won't have to buy the full vlad to sustain and orb of venom in lane. Hex and abyssal will remain the superior choices late game and midgame you'll usually want other stuff like dagger and BKB. Sure it will improve his lategame but you will still want to end before I guess, or maybe in combinations with those boring mid farmer.

My wishlist would be agha on jugg allowing him to right click during bladefury but maybe he would be op though I doubt it as it's still a 24 sec cd.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Velr
Profile Blog Joined July 2008
Switzerland10697 Posts
Last Edited: 2014-04-28 12:45:19
April 28 2014 12:41 GMT
#397
Uhm.. There are buffs to just about every melee-carry that could need one in this patch? Save Slardar.. god knows why Slardar isn’t getting a bit more love (+a graphical rework).

How many Str-HARD-Carries are there even in the game? Tiny and... Just about all others feel more like midgame/semi-carries (as would Tiny if not for Aghs)?

In other news:
6.90 will have Craggy Exterior stunning for 5 seconds when facing towards Tiny and Lina will have 1100 Range :D.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
April 28 2014 12:50 GMT
#398
pa looks fun
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
goody153
Profile Blog Joined April 2013
44118 Posts
Last Edited: 2014-04-28 12:53:24
April 28 2014 12:51 GMT
#399
On April 28 2014 19:39 nojok wrote:
Show nested quote +
On April 28 2014 17:06 Aelfric wrote:
On April 28 2014 16:29 ScarPe wrote:
On April 28 2014 04:47 Yurie wrote:
On April 28 2014 03:29 Surprise.820 wrote:
edit: This post isn't specifically in reply to the above, I'm just rambling about spectator perspectives for the sake of it.

He still gets a niche pick every so often in pro-games, I don't know why people are always so keen to forget this. There's obviously a reason why teams don't pick him right now and that's fine, but don't pretend he's a bad hero who never gets played ever.

edit: I guess the UAM is an attempt to give more options to the hero, I don't really see the problem with giving a deso, mask of madness, diffusal blade, skadi or satanic to Ursa, why not? Skadi and satanic strikes me as interesting because of the ult synergy and what both items offer to him. I do find the prospect of a stable lvl 5 solo Roshan terrifying tho.


Mask of Madness. Movement and attack speed, better than Vladimir (for Ursa) for the same price. I at least think that will be a common item since it allows faster jungling/ancient/rosh while giving you limited chase ability.


MoM?? cant you guys think out of the box?
i say you stay with vladmirs and then transition into desolator.
the amout of dmg will be insane. mom makes him too squishy.
you cant take MoM as a sole item anyways, as you have to pair it with bkb in a serious game.
so its theoretically no 2k item, its 5,6k.


On April 28 2014 15:48 Aelfric wrote:
I see offlane lich becoming really viable after this. Deny xp and staying in the lane is not extremely hard with spams. Maybe can even rush aghs.


so you are blind.

lich offlane has a very big flaw in this current meta.
this also comes from his creepdenying.

if there is a lich solo offlane. he might get exp via creep denyal, but this is also his downfall, because the enemys will just push. he cant do shit against prople that just push his tower, which is even easier because he helps you to push with sacrifice.
also: have you ever seen lich ulti bounce more that 2 times in a competetive game? no you didnt. thats why is dosent matter how many bounced this ultimate can have at maximum.

just to make sure this is also mentioned: +8/9 amor on the tower will not do anything against this fact. it will only slow them down by 1 creepwave. maxbe 2.


You can always spam your first skill thanks to sacrifice. And you don't have to have a late game farmer carry every single game. You might get a mid game fighter team and get lich offlane and pull creeps to tier 2 when the push comes. Yes his ulti is unreliable but pros do combinations really well so combining his ulti with something like rp or chrono or maybe even vacuum isn't impossible either.

Lich could grab some xp with boots first on offlane but so does all offlaners, once the ennemies have boots too it's the easiest tower dive. Besides getting ulti on lich is nice but no way near as useful than on clock, timber, centaur, BH who are all harder to kill except for BH. Tbh sacrifice is already fucking op in pubs, I wish they would not buff a boring hero as much when they barely improve melee strength carries outside of tiny who is already the most picked out of this pool...

I really don't see much benefit of orb effect on ursa except you won't have to buy the full vlad to sustain and orb of venom in lane. Hex and abyssal will remain the superior choices late game and midgame you'll usually want other stuff like dagger and BKB. Sure it will improve his lategame but you will still want to end before I guess, or maybe in combinations with those boring mid farmer.

My wishlist would be agha on jugg allowing him to right click during bladefury but maybe he would be op though I doubt it as it's still a 24 sec cd.

Please just make the omnislash better than sleight of fist.

It's just too stupid that a non-ultimate with the same function does a better job than the ultimate that does the same shit. Pretty shit icefrog i hope that amphibian realizes that.

Decrease more cd with aghs or something. There is almost no area that omnislash is better than sleight of fist in the lategame.
this is a quote
goody153
Profile Blog Joined April 2013
44118 Posts
April 28 2014 12:52 GMT
#400
The lina change is pretty shit. Carries that have low health will have a hard time in CM. Oh wait there is a lot of carries with low health.
this is a quote
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