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Hi , im Zerg , im low D atm idunno whenever i play toss makes couple canons brings fakin templars and corsairs put something on ramp , and thats it , its unbreakable , i try queens drops evrything it just dosnt work he sends couple more templars and zeals.... so annoying im not mentioning reavers yet... ....
sory tnx
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Try building a 2nd hatch?!
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Northern Ireland20706 Posts
I don’t know shit about BW, but people here are pretty helpful.
They kind of need something to go off, ideally a replay, but failing that at least some kind of description on your opening build etc, your overall game plan.
Even my noob self has seen enough games featuring various hydra busts that I rather doubt Protoss expos are unbreakable.
Not the most exciting or rewarding way to play out a game (IMO) but it’s certainly a viable option, especially at the rank you’re at.
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We'd really need more information, like wombat said, but it depends on the map as well. Naturals are very bustable on every map, thirds are very bustable on most maps minus fighting spirit. at the end of the day, if all that it takes to block access is a couple zealots, then yeah you're gonna have trouble breaking it and might have better luck taking a 4th and denying their fourth.
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Guarantee that at low D your problem isn't busting the 3rd base, it's map awareness, economy, base management, and macro. Instead of focusing on busting a 3rd, focus on making sure they don't take it in the first place. This is a strategy game, I'd argue that trying to attack a well-fortified position is poor strategy whereas preventing it from being fortified in the first place is good strategy. If he's spending his resources on Cannons, Reavers, etc. then he isn't spending that money elsewhere, so perhaps you could take that moment to gain some other advantage. Focus on making sure your economy is strong, you have more bases than he does, and that you are keeping up with upgrades, etc.
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If you’re low D, you just have to play more bw before you get hung up on specific scenarios.
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On November 18 2021 02:33 88marss wrote: sory tnx Obvious troll is obvious.
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On November 18 2021 02:33 88marss wrote: Hi , im Zerg , im low D atm idunno whenever i play toss makes couple canons brings fakin templars and corsairs put something on ramp , and thats it , its unbreakable , i try queens drops evrything it just dosnt work he sends couple more templars and zeals.... so annoying im not mentioning reavers yet... ....
sory tnx
I undersatnd you. It can be really hard.
The easyest thing you can do is avoid attacking this places. Take more expansions by your own. Make more drones. More hatches. And more units. And win the fights in the open ground.
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i see ur most comments confirmes my thought that expos are unbreakable :D , i meant specific FS 3rd expo .-> most of u comments is " take map while he builds 3rd " dont attack and stuff - so like i said its unbreakable? :/ but im rtying queens snipes make drop and and try move hydras ramp , but his reinformcments comes always in most important second :/ maybe more queens snipe reinforcments , well keep praciticing tnx for comments ": fuk you all hates .l. ( o_O) .l.
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oh!!! block the ramp with a lurker egg! the reinforcements can't get up! woohoo
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wow +1 for lurk egg , guards wont work cauz of corsairs :/
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Okay...you meant FS specificly but didn't mention this important aspect in your OP. I apologize for not taking your OP seriously but to my defense it really seemed to be a troll post to me. FS 3rds are hard to break you're right about this. A smart approach would be to contain P on his 3 bases while expanding all over the map. Eventually P would just starve to death and lose in the end 'cause his 3 bases would dry out rather quickly in comparison to your eco. Focus on keeping the contain up and prevent P to break out. If you have more bases and your eco is rolling you can even trade units unefficently as long as you manage to reproduce and reinforce your army consistently. Another approach - already mentioned from others here - is to deny P's 3rd in the first place. I'm not a Z user so I won't give you specific advise on how to do this but maybe someone more knowledgeable than me can elaborate on this topic?
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On November 19 2021 23:38 Red.T45 wrote: Okay...you meant FS specificly but didn't mention this important aspect in your OP. I apologize for not taking your OP seriously but to my defense it really seemed to be a troll post to me. FS 3rds are hard to break you're right about this. A smart approach would be to contain P on his 3 bases while expanding all over the map. Eventually P would just starve to death and lose in the end 'cause his 3 bases would dry out rather quickly in comparison to your eco. Focus on keeping the contain up and prevent P to break out. If you have more bases and your eco is rolling you can even trade units unefficently as long as you manage to reproduce and reinforce your army consistently. Another approach - already mentioned from others here - is to deny P's 3rd in the first place. I'm not a Z user so I won't give you specific advise on how to do this but maybe someone more knowledgeable than me can elaborate on this topic? Leaving a Zergling at the third to know when the Protoss is going to expand there and potentially deny it, if he is smart and brings Zealots there you will lose the ling but you use that information to send your army to deny the expansion before Cannons come up. Templar will take time to get there, and if you can't break in, you can pivot to attack the natural instead, because if he sent his whole army to hold his 3rd then it will again take Templar time to walk over there.
If you play a more classic style of Hydra/Muta then you can use Muta/Scourge to deny the expo as well, and snipe Templar or at least force Archon merges/wasted storms. If you go for old school Lurker contain, you can make it hard to take the 3rd by leaving two Lurkers at the 3rd with Overlord and scourge and a few lings and the rest outside his natural, which was an approach done on FS back when it first came out. Really, there are a lot of options for prevention regardless of what build you do, but you need to keep up in terms of macro and tech in order to execute them.
To OP, you're basically a bad soccer player asking "how can I score goals with a bicycle kick" when you should be focusing on learning and utilizing easier, more fundamental scoring options like headers and free kicks. Don't start doing some off-beat Queen strategy just to bust a 3rd; if you are investing so much into busting a fortified position, then you are hurting yourself as much as the enemy, and that is assuming you even get the bust off in the first place. It's simply stupid to insist on attacking where the enemy is most fortified, as many have told you in this thread. It's one of Sun Tzu's basic principles FFS. Don't be a moron.
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wow , what a guy , respect ! hmmm so i shouldpractice practice practice now =]]] les gooo all uprotoses i warn you ! :D :F
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Seeker
Where dat snitch at?36655 Posts
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