Hi, I am curious what the distribution of the league and average SC2 APM of teamliquid users are [average APM shown on replay]. After getting the raw numbers, I will probably make a histogram for each league.
We know that having high APM does not necessarily make you a good player. However, a good player tends to have higher APM.
There will be way too many trolls for this. For some reason people treat apm as if it were a dick measuring contest and everyone says they have a monstrous 200+ in their trousers. My feeble 40-69 in Silver will only bring me shame for my shortcomings.
You could easily test someone's APM by giving them a set of marines+stim vs a bunch of speed upped banelings... and see how well they can trade...units
55-65 isn't bad really. You can do 95% of things you need to do in game with that sort of speed. Intensive micro is a pretty small part of SC2 unless you play at an elite level and macro is more about memory than speed.
On December 05 2010 21:10 Hautamaki wrote: my apm has always been shit, 55-65ish, but I still managed to get to diamond league after only about 30 games. Too bad the trolls ruined the poll =\
Diamond and Platinum look good. I expect them to follow the normal curve.
Kinda a useless poll since it doesn't mention whether people should be voting with their apm in sc2 time or real time (1.38x higher). I go at about 230apm real time. But apm doesn't matter really for 99.9% of the people out there, so you really shouldn't worry about it anyway.
On December 05 2010 21:24 pure.Wasted wrote: Thank god I made it to Diamond. I have no idea how I'd survive in Bronze with my measly 70 APM.
You are right man. In Bronze and Silver, these guys cheese until their brain starts dripping from their ears. No idea if a spoiled Diamond can survive 5 minutes in this madness. On Topic: My APM is usually around 150-160, in battles goes up to 200+, but I SPAM a lot, so not really a measure of skill in my case (1600 low diamond).
100ish. No spam at all, though. If i need a unit to move from A to B in the heat of a battle, i calmly select it and right click once. I play around the 2300 Diamond area, dont know what type of diamond this is. Mid diamond i guess.
belongs on the mu and intense of the game but usually 140-160 in TvP, TvZ with games longer than 10 min. in TvT it its more like 130, I seriously hate that mu. diamond 2300
edit numbers are just the normal sc2 apm from the replays, but the 1,4 multiplier seems to be accurate since my sc1 APM was between 190-210.
Can people stop going on about "real apm" versus "sc2 apm". The number only makes sense if everyone's using the same frame of reference, as it's a number that needs something to compare to to be of any value. So can we just agree that "sc2 apm" is what we're using to compare, and not care about the fact that it doesn't correlate to real world minutes?
Another useless APM thread. When are people going to realise that no one cares about each other's APM and that the relationship between APM and skill is weak within the amateur community.
We can assume relationships between two variables, but I rather have numbers and hard data to back it up or refute. Also, from the Diamond league data, it seems to show that the range is wide, so even if you have lower APM, you can succeed. However, from what has been gathered so far, Diamond league, on average tend to have higher APM than platinum league.
On December 05 2010 21:55 FrostedMiniWeet wrote: APM is overrated. Minigun as 100 apm. Though, its much higher for zergs unfortunately
You get more APM as you get better so no it isn't overrated.
But you don't get better as you get more APM. Seriously, just give up on it. It's an interesting tidbit to look at when watching pro players go at it, but it's not a requirement to be competitive like it was in Brood War. Which is a fantastic thing.
As good intentioned as the OP might be, this is the internet. These types of threads will obviously fail because there's no scientific method to speak of. Learn about scopes and methods, and then maybe you'll come up with a good way to do it (or realize a good way doesn't exist.)