[ASTL2] Week 2 Day 2 - Page 2
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RKC
2847 Posts
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MinixTheNerd
200 Posts
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LpTraxamillion
251 Posts
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LpTraxamillion
251 Posts
Thought that was 3-1 tho? | ||
TdX
Singapore290 Posts
On January 26 2021 20:33 RKC wrote: What's up with Zerg today. Is it Christmas on Char or what? Huge econ advantage by Flash as Zero couldn't damage Flash's mineral line | ||
KarlHungus1908
67 Posts
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LpTraxamillion
251 Posts
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RKC
2847 Posts
On January 26 2021 20:22 LpTraxamillion wrote: Rush battling light for the #2 terran spot, he is so good now. ZvT is feeling rough again. Vs 2 hatch the t can always afford enough turrets to not take real damage if placed right and the first push is very difficult for z to hold. I honestly thought SK played an excellent game watching his fpov. If he stops those 3 rines and earlier pulls drones during the first attack (back up to his main - but then he prob loses the hatch) I suppose he can tech faster and possibly get swarm in time. Felt like his micro and timings were on point. SK played well. But not sure why he separated his muta flocks into two before the attack. Then he didn't really use the smaller flock well, like cutting off reinforcements or harassing. Maybe Rush just shut down any opening. His wandering lurkers died for nothing. Looked like he was trying to be too clever in the end, and got caught in two minds. | ||
Highgamer
1346 Posts
Later, if I saw it correctly, he flew his whole flock of mutas right into Flash's m&m-ball, just when Flash was gearing up to pressure his 3rd. Those mutas were neede desperately to buy time for defiler/nydus to finish. Imo it often comes down to these small situations in TvZ midgames. Had Flash lost another group of M&M reinforcements it could've taken a different turn. | ||
TdX
Singapore290 Posts
On January 26 2021 20:33 MinixTheNerd wrote: wow do you still send queen to face flash in ace after that game? yeah... the team had no choice. hopefully, some mind games by both sides can spice it up! | ||
LpTraxamillion
251 Posts
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LpTraxamillion
251 Posts
On January 26 2021 20:39 Highgamer wrote: Zero was in Flash's nat once with bunch of lings and Flash's m&m out on the map, but Zero opted to pull out again right away to save his lings. Could've been a chance to do dmg/buy time, in hindsight obviously. Later, if I saw it correctly, he flew his whole flock of mutas right into Flash's m&m-ball, just when Flash was gearing up to pressure his 3rd. Those mutas were neede desperately to buy time for defiler/nydus to finish. Imo it often comes down to these small situations in TvZ midgames. Had Flash lost another group of M&M reinforcements it could've taken a different turn. Yea I thought he was going to suicide the lings onto the turrets so he could get behind the mins and do some econ damage | ||
Ziggy
South Korea2103 Posts
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MinixTheNerd
200 Posts
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RKC
2847 Posts
On January 26 2021 20:39 Highgamer wrote: Zero was in Flash's nat once with bunch of lings and Flash's m&m out on the map, but Zero opted to pull out again right away to save his lings. Could've been a chance to do dmg/buy time, in hindsight obviously. Later, if I saw it correctly, he flew his whole flock of mutas right into Flash's m&m-ball, just when Flash was gearing up to pressure his 3rd. Those mutas were neede desperately to buy time for defiler/nydus to finish. Imo it often comes down to these small situations in TvZ midgames. Had Flash lost another group of M&M reinforcements it could've taken a different turn. Yeah, I was rather surprised by Zero's pull-back. He usually seems more aggressive in taking early trades. Yes, that skirmish probably snowballed into Flash's favour. Small margins! | ||
MinixTheNerd
200 Posts
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TdX
Singapore290 Posts
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LpTraxamillion
251 Posts
On January 26 2021 20:46 TdX wrote: this game should be more competitive as Flash went rax first Did he 14cc last game? I was watching Zero's pov That would explain a lot | ||
RKC
2847 Posts
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TdX
Singapore290 Posts
On January 26 2021 20:47 LpTraxamillion wrote: Did he 14cc last game? I was watching Zero's pov That would explain a lot Totally... and took as good as nil economy damage. | ||
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