• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:53
CEST 22:53
KST 05:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy7[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple1BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool The Death of Cheese: From a Professional Cheeser Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16) StarCraft open world shooter announced at BlizzCon
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro8 Preview: In A Tizzy Bot on ladder an AI researcher's take on the ladder bot Recent recommended BW games
Tourneys
[ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27! [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7822 users

Bases & production

Forum Index > Brood War Strategy
Post a Reply
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
November 09 2021 04:10 GMT
#1
Hi all. I'm revisiting sc1 again after 10 years. Used to follow the Korean scene.

I have a query on production buildings. I couldn't find this in my searches. Most results were about sc2 lol.

Basically I'd like to know as a general rule of thumb, how many barracks/gateways/factories/hatcheries etc can be supported by 1 base or gas while leaving room for expansion?
kogeT
Profile Joined September 2013
Poland2042 Posts
Last Edited: 2021-11-09 09:49:36
November 09 2021 09:40 GMT
#2
Terran:

TvZ 5-8 barrack on two base (5 barracks you can go 2 staport / upgrades and establish your 3rd / 4th base, 8 rax is more like a semi-all in but you can maintain 8 rax + 2 port production).

TvP 5-7 factories on 2 base where 7 fact you cannot do anything else but units, while 5 fact you can expand and upgrade.

Protoss:

PvZ 8 gate on 2 base is non stop production, then more as you have more bases, 11 gate on 3 base is possible.

PvT same logic but you need way more gates to reproduce fast rather than maintain constant production.

Zerg:

2 hathes per base, e.g:

ZvP 3 base 6 hath and 4 base 8-9 hath if you like to mass.

In ZvT it is gas that matters, so you need less minierals and less hatheries, then 4-5 hatheries for 3 base is normal and 6-8 hath for 4 base - more hathies vs mech and less hathes vs bio.
https://www.twitch.tv/kogetbw
Liquid`Drone
Profile Joined September 2002
Norway28894 Posts
November 10 2021 09:14 GMT
#3
Koget's numbers are spot on for people with solid macro. However, I will insist that people with worse macro should overproduce production buildings. Extra minerals spent on production buildings only matter if your minerals drop below the cost of those production buildings: if you watch a replay of yourself and you were constantly floating more than 800 minerals (this is honestly very common for players below A/B rank), you could easily have made another 2 gateways, even if you were at 8 gates on 2 bases or 11 gates at 3 bases. This would have given you a bigger army, as the 300 extra minerals spent won't have made you unable to afford anything.
Moderator
ajmbek
Profile Joined November 2008
Italy460 Posts
November 11 2021 16:02 GMT
#4
I would just say that 8 gate 2 base PvZ is for a really agressive playstile, or to defend some havy aggression. 6 gates + sairs or drops could do as well, trying to expand faster and using a few cannons to defend.
Sic iter ad astra
Please log in or register to reply.
Live Events Refresh
Next event in 13h 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EnDerr 5
StarCraft: Brood War
Britney 320
firebathero 94
910 37
yabsab 7
Dota 2
monkeys_forever203
capcasts63
Counter-Strike
pashabiceps1509
fl0m1378
Heroes of the Storm
Grubby4125
Liquid`Hasu482
Other Games
summit1g4546
Liquid`RaSZi3894
FrodaN1251
Beastyqt559
Mlord380
mouzStarbuck363
KnowMe298
B2W.Neo296
ZombieGrub237
ToD203
C9.Mang0170
Trikslyr67
SteadfastSC59
Mew2King45
Organizations
Other Games
BasetradeTV74
[ Show 18 non-featured ]
StarCraft 2
• intothetv
• Migwel
• IndyKCrew
• AfreecaTV YouTube
• Kozan
StarCraft: Brood War
• Eskiya23 42
• FirePhoenix14
• Michael_bg 12
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 7571
• masondota21890
• WagamamaTV436
League of Legends
• TFBlade991
Other Games
• imaqtpie1049
• Scarra632
• Shiphtur196
Upcoming Events
Sparkling Tuna Cup
13h 7m
Afreeca Starleague
13h 7m
Light vs EffOrt
OSC
15h 7m
PiGosaur Cup
1d 3h
Kung Fu Cup
1d 14h
The PondCast
2 days
Replay Cast
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
GSL
5 days
[ Show More ]
Yamato Cup
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.