please watch rep before any comments
so far i'm thinking:
#1 i should never build rax later than 10, no real need
#2 shouldn't have stopped making marines
#3 repair my tanks better
#4 i wish 6's gas was upward instead of to the left, then a bunker could cover forward raxs and gas
anyways, one of the funnier games i've played in a while
highlights: 13 minutes in, i have like 6 scvs and a tank, at 9/10 supply, building a depot. no refinery, no rax, no factory. there's a hatchery near my base... just killed 3 sunkens and a buttload of lings. also have 2 bunkers, 2 marines, and a machine shop addon laying around just in case.
since i needed to tech anyways, i was going to go golies + turret, fearing muta (since all i was was no gas lings all game, ppl muta if you tech, which i did, AND tech pwns 4poolers). turned out to be bad choice i think. i already had tanks so i thought turret golie tank would be okay against either muta or lurk. i kept scouting but zerg didnt take his nat.