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Hey TL! I'm Pr0nogo, lead designer of Cosmonarchy Brood War, a vast and ambitious conversion that does something very different with Starcraft 1. I feel like we're at the stage where our game state, balance, and map designs could benefit from being exposed to the enthusiast crowd here, so I'm interested in your guys' feedback on the project!
It's with that in mind that I'll be posting "castover" videos, where I commentate replays between some of our players. The skill level varies pretty wildly, so I'll post a short summary with each link. Hopefully these sorts of videos will help get people familiar enough with the project to share their impressions - and if you have any input on my casting/observing, feel free to share that as well!
26 October '23: Hamster vs neblime - ZvT, 2 games Here's a ZvT between Hamster, a relative newcomer with some decent RTS chops, and neblime, finalist of our previous tournament and potentially on track to win the current one! It's got some pretty good back and forth and contains two matches on a new, work-in-progress map by community member Btyb88.
I'll post more videos as they come out, but you can always check the castover playlist to see videos from before this post!
Cheers!
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That's awesome. Love to see it. Thank you.
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Thanks G5!
27 October '23 DeadInfested vs 3crow - PvT, PvP, 5 games Today's commentary is of lower-level players DeadInfested (P) and 3crow (T, then P). 5 games of cheese and aggro plays! If you like seeing rusty/new players muck about, you'll like this cast.
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This mod which from what I understand will be a separate game in future is really fun! More people should try it.
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I'd enjoy seeing a new tileset *wink*.
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On October 28 2023 16:06 outscar wrote: This mod which from what I understand will be a separate game in future is really fun! More people should try it. I agree! Appreciate the support - spreading the word is the best way to do that.
On October 29 2023 07:02 Lavalisk wrote: I'd enjoy seeing a new tileset *wink*. We're working on it!
In other news, we just concluded Ascension #5, and the grand finals was a banger! You guys should definitely check out the final match of the tournament - truly a battle to be remembered.
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ALLEYCAT BLUES49479 Posts
This is pretty cool and using BW as a basis for their own game is already big plus for me.
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On October 29 2023 23:28 BLinD-RawR wrote: This is pretty cool and using BW as a basis for their own game is already big plus for me. BW is the best we have! We believe you can do better, but it'd be silly to ignore the best as a learning experience.
29 October '23 neblime vs The Shambler - TvP, 3 games I took a day off from castovers to cast the final three series of Ascension #5. Today's video brings a few matches that were played as practice for the grand finals, with The Shambler off-racing as Protoss to spar with neblime's Terran. There were lots of these matches submitted for casting, so enjoy the first three of them!
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30 October '23 Hamster vs MoonHunter - PvT, 1 game A short one for today, but this cheese had to be immortalized with its own video. Two relative newcomers duke it out, with Hamster offracing as Protoss and MoonHunter deploying some never-before-seen proxy play!
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31 October '23 neblime vs The Shambler - TvP, 3 games Part 2 of the grand finals practice matches between two of our top players! neblime continues to... pioneer...? bio play vs Gateway Protoss. A spooky affair indeed!
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mmm, if you make a game out of this wouldnt a lawsuit follow? Even more after Blizzard changed their policy for games created in their editors,etc.?
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On November 02 2023 19:19 Leonix wrote: mmm, if you make a game out of this wouldnt a lawsuit follow? Even more after Blizzard changed their policy for games created in their editors,etc.?
When we release our own RTS games, we'll have made them in our own engine. Cosmonarchy BW is a prototype for what our own RTS games will look like in the future - since we'll have our own settings/IPs, assets, code, and etc, there's no chance for a lawsuit.
2 November '23 Hamster vs neblime - ZvT, 1 game Hamster and neblime lock horns again, this time on new competitive map Sideshow. This was a banger match where you get to see some of the later-stage tech, especially for Terran!
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3 November '23 DeadInfested vs MoonHunter - PvT, 3 games These matches were tourney practice for both players, where DeadInfested tried to play more aggressively than his usual pattern, and MoonHunter tried to survive Gateway all-ins - interesting stuff ahead of Saturday's group stage!
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Any particular rationale for renaming many of the units and buildings?
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On November 04 2023 01:56 sophisticated wrote: Any particular rationale for renaming many of the units and buildings?
Yessir! The default names are a mixed bag, mostly surface-level descriptions of what the unit's combat role was. Not only do the new names have more character to them, they are also super useful for when you're comparing a given unit to its SC1 counterpart - I can explicate the differences between the Marine and the Maverick, or the Dragoon and the Dracadin, in a far easier manner now.
The Zerg names are a mouthful for most, but they do have internal consistency: -osk means production structure -ith means defense/utility structure -leth means support/utility unit -rokor means short-range unit -lisk means mid-range unit -thalor means long-range unit
I have heard from lots of people that it's not easy to parse the project due to the renames, so my commentary does try to work in the old names to help people identify what I'm talking about a bit more easily - but with time and familiarity, players figure things out.
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7 November '23 neblime vs Hamster - TvZ - 4 games This cast spends a bit of time on narratives and upcoming Ascension playoffs, but there's plenty of action to be had between these players! They get a bit more decisive and aggressive in this video.
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I DL'd CMBW recently and have a couple questions. 1: How do I get the comp to actually play against me? & 2: can I configure my own custom hotkeys?
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On November 09 2023 00:43 townhouse wrote: I DL'd CMBW recently and have a couple questions. 1: How do I get the comp to actually play against me? & 2: can I configure my own custom hotkeys? 1: Play on CMBW maps in competitive or scenario modes. 2: We have grid hotkeys as an option in your config.yml file. You can open this in notepad. It's located in the release or prerelease folders. Thanks for checking it out!
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