Round of 24 group stage - Dual tournament format: Bo1 - Top two players in each group advance
Round of 16 group stage - 12 players from the Round of 24 join the four seeds from ASL Season 12 - Dual tournament format: First two matches: Bo1 - Final three matches: Bo3 - Top two players in each group advance
Eight player single-elimination bracket - Quarterfinals: Bo5 - Semi-Finals & Finals: Bo7 - 3rd place match: Bo5
On July 14 2022 12:05 Optimate wrote: Wonder if they should balance neo arkanoid to buff zerg since it is an island map. Like zerg only gas for buffing z.
Zerg doesn't need buff on this map. It's semi-island and on each "island" you have 3 gas already. In fact Zerg doesn't even need to produce lings early to defend rush, and gets first scout as well.
On July 14 2022 12:05 Optimate wrote: Wonder if they should balance neo arkanoid to buff zerg since it is an island map. Like zerg only gas for buffing z.
Zerg doesn't need buff on this map. It's semi-island and on each "island" you have 3 gas already. In fact Zerg doesn't even need to produce lings early to defend rush, and gets first scout as well.
On July 14 2022 12:05 Optimate wrote: Wonder if they should balance neo arkanoid to buff zerg since it is an island map. Like zerg only gas for buffing z.
Zerg doesn't need buff on this map. It's semi-island and on each "island" you have 3 gas already. In fact Zerg doesn't even need to produce lings early to defend rush, and gets first scout as well.
But overall maps like this are usually added by Afreeca to swing balance in a certain direction, not to have perfectly balanced maps.
Yeah, doesn't surprise me at all, given on this map only Protoss can't go Nexus first, but at the same time can't pressure with zealots either. By the time they get their first scout (by Corsair btw) they'd probably be behind in BO anyway, or about to die from a timing rush.