So if there was a way to make the game easier for new players without limiting the usefulness of mastering any of the skills useful for playing the game currently, would that be the way forward?
I can think of two things that might or might not make the game easier for new players even when facing better players.
What would happen if you had a separate league for 0-1000 mmr players in the ladder, where the players would see the whole map black sheep wall-style (without any fog of war) or alternatively C&C-style, where the only fog of war that exists is the kind you have never uncovered?
The reason this might work is because scouting what your enemy is doing, understanding what is happening and reacting to that (and watching replays or video guides of various sorts) is so important, so if you are shown what is happening constantly and you have been beaten by other players for reasons you don't understand, it is an obvious realisation that you have to watch what your opponent is doing. Since it is so easy without having to manually scout, you will do it a lot more and thus learn much quicker about some timings. If you lost, you will have a better understanding of what went wrong and what you could do to try to counter the opponent maybe even in real time as it happens if you have learned some basic skills.
The other way that you could help noobs in the noob league is by having maps that are balanced race-wise but very simple in the sense that they allow for very little strategic variety in those specific maps, potentially making the learning curve less steep. An example of how to make more simple maps might be just to have smaller maps in the noob league maybe something along the lines of 64-96 x 64-96 sized maps.
Lemme know what you think and if you have other solutions thx.