I'm creating a map for microing Marines against zealot pressure.
The idea is that you start a game with 50 Minerals and 4SCVs (same as always) and have to folow any build order.
A zealot would start building from a gate in the center of the map at 125 seconds (2:05) and should attack as soon as he pops up from the gate. With the right simcity you should micro marines as you continue to produce SCVs, building depos, etc.
The gate starts producing alone, but doesn't send the zealots to attack until the count reaches 11 (which is the same zealot rush of the AI in meele). How can I get the zealots to attack as soon as they pop up (like in real matches)?