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Active: 1645 users

Suggestion Top vs Bottom Starting Location change

Forum Index > BW General
Post a Reply
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2017-07-27 23:38:32
July 27 2017 23:37 GMT
#1
So I know the 2vs2 scene is not as big in BW, but I still think it is a fun game mode. Currently however it is has its own share of problems. There are only 2 standard teams TZ and PZ. ZZ is considered imbalanced. With Remastered coming out and hopefully a 2v2 ladder, I hope there is a fix to this issue, because I want to play TP or PP or ZZ without having to worry too much about the advantages/disadvantages of the match-up.

So this is where we can take inspiration from other RTS games like wc3 and sc2. Starting locations where allies spawn close to each other. Currently Top vs Bottom game mode just fully randomizes the starting location and the only way to have fixed location is through the game mode UMS. Having an option to fix spawning position for a team might help fixing the above mentioned issues.

Poll: Adding the option to fix team spawning location?

Yes (19)
 
79%

Stfu noob! Dont touch my BW! (5)
 
21%

24 total votes

Your vote: Adding the option to fix team spawning location?

(Vote): Yes
(Vote): Stfu noob! Dont touch my BW!


aka Kalevi
Bonyth
Profile Joined August 2010
Poland593 Posts
July 27 2017 23:57 GMT
#2
Actually I think it's a great idea. Wouldn't touch 1v1 balance, as it's sacred (not even exaggerating).

You have my scarab.
fernsehen123
Profile Joined September 2022
5 Posts
September 14 2022 14:06 GMT
#3
Yes, it's definitely a good idea.
Currently you can just build maps with "Use map settings" that have fixed spawns
WGT-Baal
Profile Blog Joined June 2008
France3426 Posts
Last Edited: 2022-09-14 15:39:24
September 14 2022 15:38 GMT
#4
It would be great for a few maps, not all of them like sc2.

I m actually curious how it would impact the various MUs and we (bwcl) would be happy to trial a few, as long as it s not UMS. Mayne shield battery could handle it?
Horang2 fan
benno1988
Profile Joined April 2020
30 Posts
September 14 2022 17:26 GMT
#5
i love it too. spawning close to allies is nice.
i like this map most for shared base play
www.panschk.de
Hitokiri3
Profile Joined October 2018
18 Posts
September 19 2022 04:15 GMT
#6
Maps with closer spawn for allies exist but only work in UMS mode
WGT-Baal
Profile Blog Joined June 2008
France3426 Posts
September 19 2022 07:19 GMT
#7
On September 19 2022 13:15 Hitokiri3 wrote:
Maps with closer spawn for allies exist but only work in UMS mode


Which is a big no-no for competitive leagues, potential for abuse is way too high
Horang2 fan
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines596 Posts
September 19 2022 07:23 GMT
#8
is ZZ considered imbalanced because its too good or too bad? i don't play 2s much so idk
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
benno1988
Profile Joined April 2020
30 Posts
September 19 2022 09:35 GMT
#9
On September 19 2022 16:19 WGT-Baal wrote:
Show nested quote +
On September 19 2022 13:15 Hitokiri3 wrote:
Maps with closer spawn for allies exist but only work in UMS mode


Which is a big no-no for competitive leagues, potential for abuse is way too high


in theory you could have an arbiter/admin host the map.
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