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First Brood War Remastered Ladder Game

Blogs > JamesT
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JamesT
Profile Blog Joined October 2014
United States681 Posts
Last Edited: 2017-09-02 02:57:49
September 02 2017 02:53 GMT
#1
For some context, I've played Brood War on and off since about 2006 maybe (I don't quite remember when I started) and started as a protoss building mass cannons vs the ai and sometimes winning with massive carrier fleets (darn plague and scourge), but since the release of Starcraft 2 I swapped races around eventually landing on zerg in Starcraft 2 because it was different unit production wise and terran in SC:BW because I like vultures

Anyway I was bored while waiting for GSL tonight so I decided to play an SC Remastered ladder game because why not. I loaded up to a TvT on Arcadia where I was bottom left and my opponent was top right, I build my first few scvs, a supply depot, and a barracks. After the barracks finishes i build a bunker in the front of my natural to try to slow down vultures that might try to run by, or at least I thought it was in the front of my natural. In actuality I put it right where I would need to place my natural CC, so the logical thing is to go 3-fac vulture from here right? Whether or not it was the correct decision that is what I went with, put a machine shop down on one of them to research vulture speed and start pumping them out. I get about 8 vultures by the time it finishes and start rushing to the other side of the map to try to make up whatever ground I have lost. I get over there and there is a marine, a vulture, a couple of wraiths, and an unsieged tank. I kill the marine and vulture to run into the mineral line and my opponent ggs and gives me the victory!

TL;DR I put a bunker on my natural CC spot, killed 2-port wraith opponent with 3-fac speed vulture.
10/10 would put bunker on natural spot again

*****
How are you doing today?
Non0
Profile Joined April 2010
United States100 Posts
September 02 2017 06:00 GMT
#2
Haha! Standard self-expansion deny into kill all of the enemy's workers.
c3rberUs
Profile Blog Joined December 2010
Japan11813 Posts
September 02 2017 09:27 GMT
#3
Cue the opponent raging
WriterMovie, 진영화 : "StarCraft will never die".
micronesia
Profile Blog Joined July 2006
United States24803 Posts
Last Edited: 2017-09-02 16:35:27
September 02 2017 16:34 GMT
#4
Haha gotta love games like that. I had one yesterday in a pvt. First base I scout on a four player map seem to be empty so I send my probe to scout another main. Turns out the terran was right there and I didn't push my probe into the main far enough. When my probe gets to the final main and there is no base I freak out and immediately add a second gate. I then re-scout to the correct base and see the terran push out with fd. Despite scouting that I have two gate ranged goons he pushes all the way across the map while expanding. I surround his push with ranged goons and then kill his CC and he gives up.

If I had stayed on one gate I probably would have just expanded and gone into a macro game.
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