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Active: 643 users

patch 2.0.10 question

Blogs > TT1
Post a Reply
TT1
Profile Blog Joined December 2008
Canada10004 Posts
Last Edited: 2013-08-01 15:58:53
August 01 2013 15:55 GMT
#1
http://us.battle.net/sc2/en/blog/10530389/#best

"The Oracle’s Activate and Deactivate Pulsar Beam abilities can now be properly set to share the same hotkey using the Allow Toggle Conflicts option in the Hotkey menu."

this doesnt seem to work for me, i checked "allow toggle conflicts" but i still cant set active/deactive pulsar beam to the same hotkey (assuming thats what the feature is for). is anyone else having this issue?

**
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Aveng3r
Profile Joined February 2012
United States2411 Posts
August 01 2013 20:30 GMT
#2
Irrelevant but:
What does this mean in game?
I carve marble busts of assassinated world leaders - PM for a quote
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
August 01 2013 20:53 GMT
#3
On August 02 2013 05:30 Aveng3r wrote:
Irrelevant but:
What does this mean in game?

That you have to use 2 fingers to create a freaky lasershow instead of 1.
Only the dead have seen the end of war
fusefuse
Profile Blog Joined February 2011
Estonia4644 Posts
August 01 2013 20:57 GMT
#4
It means you can now use only one hotkey to toggle the beam on and off
instead of having to use one key to activate and a whole different key to deactivate it

but TT1 doesnt seem to be able to make that work
even though the patch notes advertise such a thing

does that make it clearer o_o
Liquipedia@jkursk
Psychonian
Profile Joined March 2012
United States2322 Posts
August 01 2013 21:36 GMT
#5
why is this in blogs? Why isn't it in SC2 general or something
Trans Rights
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
August 01 2013 22:04 GMT
#6
When changing around hotkeys I found it to be a bit confusing. Check the thread about changing hotkeys for spamming creep tumors or infested terrans. There are detailed descriptions on how to change stuff and save it etc.
RIP SPOR 11/24/11 NEVAR FORGET
Mr. Nefarious
Profile Joined December 2010
United States515 Posts
August 01 2013 22:20 GMT
#7
Pretty standard change, protoss using more than 1 hotkey for any given thing is way too hard. I support this change.
저그 화이팅
ThE_OsToJiY
Profile Blog Joined May 2008
Canada1167 Posts
August 02 2013 00:31 GMT
#8
Payam you still play sc2? Hit me up brotha!
@ostojiy
TT1
Profile Blog Joined December 2008
Canada10004 Posts
August 02 2013 03:19 GMT
#9
stopped for like 2 months but i recently started playing again, like 2-3 days ago. im still really newb t.t
and @psychonian yea i had no idea where to post this thread lol, just ended up posting it as a blog
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
NrG.NeverExpo
Profile Blog Joined December 2008
Canada2114 Posts
August 02 2013 03:21 GMT
#10
5/5 featured for a reason.
TwitteR: @NeverExpo follow me, i'll follow back :)
TT1
Profile Blog Joined December 2008
Canada10004 Posts
Last Edited: 2013-08-02 03:55:31
August 02 2013 03:43 GMT
#11
ez
edit: they just fixed the problem oo nvm they didnt
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Mutaller
Profile Blog Joined July 2013
United States1051 Posts
Last Edited: 2013-08-02 07:04:25
August 02 2013 07:00 GMT
#12
x Enable hotkey conflicts at top left.
Go into your documents for SC there is a hotkey folder there and you have full control of your hotkeys even before the patches.
"To practice isn't for you to get better now in the present. Practice will never betray you and will always come back for you in the future." -Jaedong
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