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Doom II: Hell on Earth (A Diary of Video Games)

Blogs > DRTnOOber
Post a Reply
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
September 18 2012 20:46 GMT
#1
Preamble: This isn't a review. It doesn't contain critical analysis, just the subjective opinions of one person. The intent is to remember the games I've come across in my life and share the nostalgia, nothing more. And some of those games I didn't play in great depth.

After our discussions yesterday I wanted to do a write up on Raptor: Call of the Shadows but I'm not going to. What I'm doing here is updating an old blog I have and re-writing them as I go. If I start doing them out of order I'll forget which games I've done/not done and it could all get very confusing. Hopefully today's game will provide enough nostalgia

Doom II: Hell on Earth

[image loading]


Game: Doom II: Hell on Earth
Developer: id Software
Platform: PC
Release Year: 1994

Basic Plot

After the events of DOOM the nameless marine returns to Earth only to discover that it has also been overrun by demons. The remaining humans have built huge space ships to escape, but the demons have captured them and are preventing their escape. The nameless marine liberates the ships and allows the humans to escape, then he travels through the portal to Hell where he battles and defeats the Icon of Sin. In doing so he is able to close the portal and save Earth.

Gameplay

Doom II is a first person shooter and used the same engine as the original game. There were no technological upgrades, but the game included larger and more complex levels.

There were a number of new monsters to fight, and one new weapon - the Super Shotgun which was a double barrelled shotgun devastating in very close quarters.

[image loading]
One of the new enemies. Rocket launcher in hand.


Positives

Multiplayer was fun, the new complexity of the levels and the new enemies made it just different enough to make it stand out and hold interest.

Great level editor which made the game hugely extensible, and there was a huge online community built up around it.

Negatives

Pretty much cashing in on the success of the original, fairly repetitive and linear gameplay.

[image loading]
Another new enemy, chainsaw in hand. Notice the glowing eyes of god-mode on the players face bottom centre. Can't remember if this was only a cheat or if you could get a power-up in the game that gave you this temporarily.


Memorable Moments

This was the first multiplayer network game I played (I think). I used to play it over my 33.6 k modem with my friend Nick. We played quite a bit of deathmatch and also some of the co-operative mode. It was absolutely incredible; I'd never experienced anything like it at the time. To look at gaming now, where we take massive online gaming for granted, it puts into perspective how quickly technology has grown since I was a kid.

This was the first game that I got involved with level editing. I used to create special custom built multiplayer maps to play over modem or network games. I tried creating a level once which was pretty normal but had hidden passages with caches of weapons that only I would know about, while my brother didn't. What a cruel older brother I am!

I still remember some of the cheat codes: idclip (or noclip? the no-clipping cheat which was idspispopd in the original), iddqd for god mode.

Today's question: When I was very young there was a 2D educational platform game we used to have at school. It involved jumping around and collecting letters in the correct order to spell words... pretty sure it started with the word "Word" and then something else... does anyone know the game I'm talking about? What was it called? I'm pretty sure there was a Math version too.

*****
But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
micronesia
Profile Blog Joined July 2006
United States24803 Posts
Last Edited: 2012-09-18 21:22:31
September 18 2012 21:22 GMT
#2
That screenshot you have is definitely the result of iddqd... not a megasphere or other powerup.

Other ones I recall besides idclip (which you had right):

idkfa (lots of ammo/guns)
idbeholdl (turn the lights up)
idclev (change level)
ModeratorThere are animal crackers for people and there are people crackers for animals.
Serejai
Profile Blog Joined September 2010
6007 Posts
September 18 2012 21:36 GMT
#3
@question - Writing Blaster? Math Blaster?
I HAVE 5 TOAST POINTS
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
September 18 2012 22:27 GMT
#4
On September 19 2012 06:36 Serejai wrote:
@question - Writing Blaster? Math Blaster?

Oh it turns out it was Word Rescue! I'll have to make sure I do a write up on that soon

http://www.dosgamesarchive.com/download/word-rescue/
But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
emjaytron
Profile Joined June 2011
Australia544 Posts
September 18 2012 23:47 GMT
#5
OMG i grew up playing word rescue and math rescue
Grubby - SaSe - Oz - Hero
thehepp
Profile Joined December 2011
United States67 Posts
September 19 2012 02:20 GMT
#6
i downloaded doom 2 yesterday to play!
Yaqoob
Profile Blog Joined March 2005
Canada3408 Posts
September 19 2012 02:57 GMT
#7
I remember Math Blaster and Word Blaster!
김택용 Fighting!
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