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My experience with MBCgame: part 2 and thoughts - Page 2

Blogs > supernovamaniac
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Sephy90
Profile Blog Joined January 2010
United States1785 Posts
Last Edited: 2012-01-24 08:50:20
January 24 2012 08:49 GMT
#21
On January 24 2012 17:41 supernovamaniac wrote:
Show nested quote +
On January 24 2012 17:14 Sephy90 wrote:
On January 24 2012 14:16 sharky246 wrote:
I doubt LoL is gonna help korea. I can't help but think that koreans are not charmed by the noob-friendliness of games. I noticed that this game called chaos (dota clone) is quite popular among koreans. Koreans don't seem to have much interest in dota from what i've heard and seen.

When i first saw someone playing chaos, something huge i noticed is the apm. On screen, they played chaos, but looking at his keyboard made it look like he was playing bw or wc3. Looked like 100~150 apm, no spams. Im sure you dont need that many apm for dota. And then there is the case with bw and sc2. Of course, im not sure, but thats the impression that im getting, that they dont want to be catered for.

I've heard of Chaos but I couldn't find any videos~ but I hear it's harder than dota and I THINK I saw a game before on ogn or something.

I'm gonna disagree with you that LoL won't help Korea~ as much as I don't like the game it has a retarded huge fanbase in Korea. I've actually made a LOT of Korean friends just by playing LoL and have met some well known afreeca BJ's who play LoL and just by them broadcasting their games creates more and more fans.

Just by my observation from all this they all really enjoy watching and playing the game and just imagine the other people in PC Bang's n shit o_o.

I've asked some friends if they've tried dota, hon, or knew about dota2 (I think everyone I asked didn't know a thing about dota 2 lol) but they didn't know what it was or BARELY knew about it lolol. Some of the ones that tried/seen dota/hon said it was really hard to play or looked difficult. I'd like to see some Koreans play Dota 2 but with all that love with LoL it might be hard haha.

Also~ I love reading your stuff SNM 5/5 <3


LoL, if anything, has a solid foundation and solid fan base, unlike SC2. Thus, it is easier to start off a tournament and make it grow. However, the problem is, how will OGN handle the tournaments/leagues, and will it succeed in the future?

At the moment, it seems like OGN invested some time into LoL, as the new LoL league is taking over OSL time slot (not sure for how long). If it works out well, then it will help the overall scene and make eSports and gaming industry prosperous once again. It's a risk that OGN's willing to take, but it seems like a safe one at the moment.


Also, I'm just going to leave additional photos here:

+ Show Spoiler +
[image loading]

[image loading]


I thought my first visit would be many of my visits to MBCgame in the future. Turns out, it became my third last visit.

Oh yeah I'm confident to say that LoL has a solid fanbase. Yeah it's a risk but it's a good thing that LoL is there for them to use to make eSports grow even further. I mean what else could OGN do about this?

Nice pictures by the way XD it's nice that you got the chance to cherish such great memories.
"So I turned the lights off at night and practiced by myself"
OpticalShot
Profile Blog Joined October 2009
Canada6330 Posts
January 24 2012 16:26 GMT
#22
Regarding match-fixing incident: it was indeed shocking when it was first unveiled. Maybe some of the keener folks saw it coming, based on how suddenly Savior started 'crumbling.' I just think it was coming though, Savior or not. There are always twisted minds trying to squeeze out the cash out of literally anything in the world, and unfortunately, eSports fell into their radar. As analyzed afterwards, the system was pretty exploitable back then. Sports betting was not a new phenomenon back then, and what many failed to recognize with the rise of popularity (of eSports) was the rise responsibility and need for security. We learned about that the hard way, probably the hardest way possible.

What's really sad is that the two main culprits of the incident, Savior and Justin, haven't shown any remorse for their actions even to this date. Those of you that have been following BW news keenly may have came across news like Savior making money off Afreeca (as snm covered in his OP) or Justin tweeting about how wonderful his life is with his gf (off a translated article I don't remember exactly how far back). For us that followed to the very details, we know that former CJ head coach Mr. Cho repeatedly asked Savior regarding his conditions and troubles, already offering forgiveness and a second chance if his suspicions were correct - and we know that Savior flat lied and denied it every time.

We enjoy watching BW and appreciate the scene for what it is. We know how hard the pioneers of this culture worked to create the celebrated history of passionate individuals pursuing their goals. However, for those not so immersed, all they remember is that eSports went down in a big swoop called match-fixing scandal. What the common folks remember about the 'eSports culture' is that there were cheaters, and that it is corrupted.

This is why, in my opinion, that MBCGame's closure (or transition to MBCMusic, if you will) went through swiftly and without any real protest. The men and women with cash do not ignore huge markets that rival the size of any professional sports. On the other hand, the voices and concerns of a small niche market can be conveniently ignored - especially if the alternative choices yield obvious, sizeable, and immediate gains. Sure, thousands still show up to finals and such, but your business does not survive with a niche market of a thousand or two teenagers. When the general public turned their backs on eSports, it was probably obvious to the executives that rebuilding the public's trust was too much of a difficult task. It's actually pretty amazing how OGN is keeping up (and the major sponsors of SKPL teams too) despite the enormous setbacks faced in the few years past.

Anyways, thanks snm for the great in-depth view.
[TLMS] REBOOT
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