• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:55
CEST 23:55
KST 06:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2 Weekly Cups (August 10-16): SHIN doubles
Tourneys
SC2 AI Tournament 2026 Fall 2026 GSTL Announcement Master Swan Open (Global Bronze-Master 2) PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
Are you ready for ASL 22? NEW HYPE VIDEO BW General Discussion [ASL22] Ro24 Preview: Summer's End BGH Auto Balance -> http://bghmmr.eu/ How Famous was FlaSh before his Debut?
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 [ASL22] Ro24 Group C
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Dating: How's your luck? Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5291 users

Starcraft 2 n00b ep. 6 - In Which I Resource Fail

Blogs > KingOctavious
Post a Reply
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
Last Edited: 2011-01-28 02:53:58
January 28 2011 02:50 GMT
#1
This was a TvP in which I got rolled by semi-early void rays despite me initially thinking that I did a good job of pumping out marines.

You can watch the replay/commentary here.

I started this commentary off not knowing how I lost. I begin with a marine/marauder army and generally keep things that way, with a few tanks backing them up. My opponent does a good job of putting out void rays in the back of his base at the same time that he produces sufficient stalkers to pressure me and hold off my armies. I was surprised when his void rays hit my base but was confident that I was producing enough marines to hold them off.

I was wrong. When he eventually runs through my base with the VRs, I’m thinking "How did he do that? I was making as many marines as I could". That’s where I was so very wrong. My minerals had gotten over 1000, apparently somewhere during the skirmishes. Needless to say, I didn’t have nearly enough marines to fight off the void rays alone, let alone the stalkers at my entrance.

Lessons learned:

1. Don’t let little skirmishes get in the way of production. Always be mindful of the need to constantly produce units.

PS – Next time I post a game, I’m going to do what someone on YouTube suggested. I’m going to 1) show health bars and, more importantly, 2) show the game from only my POV. I should have realized this, but that’s definitely the best way to show purely what was going on in my head during any given lost game.

Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
Last Edited: 2011-01-28 03:23:27
January 28 2011 03:15 GMT
#2
Marine's really do not counter voids that well, because even when they are stimmed, voids can run away really quick. If you see that stalker, voidray composition, then just switch your tech lab starport and reactor barracks and make more marauders and voidrays. Marines really just don't do very much in the TvP matchup, and building a higher ratio then 1:2 of reactor:tech lab barracks don't usually work out very well unless the opponent is going very very starport heavy.

Also, you do not need to micro your units at bronze. Just stim and amove, it doesn't really take that much to micro MM, and then go back. Pure constant unit production will win you games at bronze, saving a marauder in an attack bound to do nothing won't. Look back at your view, and if you spend more then half a second watching your little ball at any time, you're doing something wrong.

I think Chill or Day9 said this sometime ago: teching, attacking, or expanding. If you are not doing any of these, then you are wasting time. Attacking doesn't have to be an engagement, but just simply moving out and coming back will do more then just sitting there.
WeMade FOX would be a deadly SC2 team.
CooDu
Profile Blog Joined September 2010
Australia899 Posts
January 28 2011 03:16 GMT
#3
Showing the health bars is a great if not essential practice to get into. I'll check out the replay tonight and see if I can give any feedback.

The best advice I can give at the moment is if you're not comfortable microing a battle and keeping production up, you need to choose your focus on one or the other, obviously. This means focusing on your macro and constant production rather than watching battles. Try just getting your units in place for the attack and then quickly swap to your production HK and spam (don't que 2 or more though) then pop back to your army, check the status, que some more etc.

Macro is king at low levels, once that's ingrained in your play you'll be set!
Just a simple guy, going wherever this journey takes me.
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
January 28 2011 03:39 GMT
#4
Thanks Coodu and Whitelynx. Great advice. Question for WL, though: Do you really think marines aren't good against VRs? I've had massive success with them against VRs in the past. And they're usually not fast enough to make a retreat without getting chewed up.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
Please log in or register to reply.
Live Events Refresh
Next event in 2h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
CosmosSc2 21
StarCraft: Brood War
Dewaltoss 124
ajuk12(nOOB) 14
Dota 2
Dendi1315
XaKoH 503
canceldota50
League of Legends
Doublelift4000
Counter-Strike
summit1g4115
minikerr39
Heroes of the Storm
Liquid`Hasu390
Other Games
gofns16447
Grubby2627
Liquid`RaSZi1945
fl0m1255
shahzam427
C9.Mang0326
hiko219
hungrybox143
White-Ra118
RotterdaM113
Mew2King83
NeuroSwarm63
JuggernautJason35
ViBE29
Trikslyr24
Organizations
Other Games
BasetradeTV69
angryscii19
[ Show 13 non-featured ]
StarCraft 2
• RyuSc2 32
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 42
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV573
League of Legends
• TFBlade928
Other Games
• Shiphtur302
Upcoming Events
Replay Cast
2h 5m
Escore
12h 5m
PiG Sty Festival
14h 5m
Serral vs Reynor
HeRoMaRinE vs herO
Big Brain Bouts
18h 5m
MaNa vs Kelazhur
Nicoract vs HeRoMaRinE
Serral vs Cure
CranKy Ducklings
1d 12h
PiG Sty Festival
1d 14h
Zoun vs Solar
SHIN vs Maru
Patches Events
1d 18h
Sparkling Tuna Cup
2 days
PiG Sty Festival
2 days
The Patches Monday
3 days
[ Show More ]
GSL
4 days
PiGosaur Cup
5 days
Replay Cast
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-08-19
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.