• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:49
CET 16:49
KST 00:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win2RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14
StarCraft 2
General
When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket
Tourneys
Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
Data analysis on 70 million replays Which season is the best in ASL? sas.vorti stream [BSL21] Ro.16 Group Stage (C->B->A->D) FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
The Perfect Game Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread Artificial Intelligence Thread US Politics Mega-thread YouTube Thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2004 users

Starcraft 2 n00b ep. 6 - In Which I Resource Fail

Blogs > KingOctavious
Post a Reply
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
Last Edited: 2011-01-28 02:53:58
January 28 2011 02:50 GMT
#1
This was a TvP in which I got rolled by semi-early void rays despite me initially thinking that I did a good job of pumping out marines.

You can watch the replay/commentary here.

I started this commentary off not knowing how I lost. I begin with a marine/marauder army and generally keep things that way, with a few tanks backing them up. My opponent does a good job of putting out void rays in the back of his base at the same time that he produces sufficient stalkers to pressure me and hold off my armies. I was surprised when his void rays hit my base but was confident that I was producing enough marines to hold them off.

I was wrong. When he eventually runs through my base with the VRs, I’m thinking "How did he do that? I was making as many marines as I could". That’s where I was so very wrong. My minerals had gotten over 1000, apparently somewhere during the skirmishes. Needless to say, I didn’t have nearly enough marines to fight off the void rays alone, let alone the stalkers at my entrance.

Lessons learned:

1. Don’t let little skirmishes get in the way of production. Always be mindful of the need to constantly produce units.

PS – Next time I post a game, I’m going to do what someone on YouTube suggested. I’m going to 1) show health bars and, more importantly, 2) show the game from only my POV. I should have realized this, but that’s definitely the best way to show purely what was going on in my head during any given lost game.

Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
Last Edited: 2011-01-28 03:23:27
January 28 2011 03:15 GMT
#2
Marine's really do not counter voids that well, because even when they are stimmed, voids can run away really quick. If you see that stalker, voidray composition, then just switch your tech lab starport and reactor barracks and make more marauders and voidrays. Marines really just don't do very much in the TvP matchup, and building a higher ratio then 1:2 of reactor:tech lab barracks don't usually work out very well unless the opponent is going very very starport heavy.

Also, you do not need to micro your units at bronze. Just stim and amove, it doesn't really take that much to micro MM, and then go back. Pure constant unit production will win you games at bronze, saving a marauder in an attack bound to do nothing won't. Look back at your view, and if you spend more then half a second watching your little ball at any time, you're doing something wrong.

I think Chill or Day9 said this sometime ago: teching, attacking, or expanding. If you are not doing any of these, then you are wasting time. Attacking doesn't have to be an engagement, but just simply moving out and coming back will do more then just sitting there.
WeMade FOX would be a deadly SC2 team.
CooDu
Profile Blog Joined September 2010
Australia899 Posts
January 28 2011 03:16 GMT
#3
Showing the health bars is a great if not essential practice to get into. I'll check out the replay tonight and see if I can give any feedback.

The best advice I can give at the moment is if you're not comfortable microing a battle and keeping production up, you need to choose your focus on one or the other, obviously. This means focusing on your macro and constant production rather than watching battles. Try just getting your units in place for the attack and then quickly swap to your production HK and spam (don't que 2 or more though) then pop back to your army, check the status, que some more etc.

Macro is king at low levels, once that's ingrained in your play you'll be set!
Just a simple guy, going wherever this journey takes me.
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
January 28 2011 03:39 GMT
#4
Thanks Coodu and Whitelynx. Great advice. Question for WL, though: Do you really think marines aren't good against VRs? I've had massive success with them against VRs in the past. And they're usually not fast enough to make a retreat without getting chewed up.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
Please log in or register to reply.
Live Events Refresh
Next event in 7h 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 307
BRAT_OK 96
StarCraft: Brood War
Britney 38449
Bisu 5920
Horang2 1439
Shuttle 707
Light 646
EffOrt 573
Mini 515
Soma 423
ZerO 394
firebathero 375
[ Show more ]
PianO 368
BeSt 288
Soulkey 172
Hyun 151
Snow 134
Rush 112
Larva 90
Zeus 75
Barracks 52
Sea.KH 43
Mind 37
Free 32
soO 31
sorry 26
Terrorterran 24
ToSsGirL 21
Aegong 21
ajuk12(nOOB) 20
scan(afreeca) 17
Mong 16
SilentControl 9
Bale 6
Dota 2
Gorgc3532
singsing3087
420jenkins151
XcaliburYe132
Counter-Strike
fl0m4300
Other Games
B2W.Neo978
crisheroes343
Mlord327
Pyrionflax256
Hui .227
RotterdaM218
Mew2King129
ArmadaUGS118
XaKoH 83
KnowMe78
FrodaN32
ZerO(Twitch)11
Organizations
Dota 2
PGL Dota 2 - Main Stream156
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• poizon28 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2895
• TFBlade1002
Other Games
• WagamamaTV271
Upcoming Events
Replay Cast
7h 11m
OSC
1d 1h
LAN Event
1d 2h
Replay Cast
1d 7h
Replay Cast
1d 17h
WardiTV Korean Royale
1d 20h
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
Replay Cast
3 days
Wardi Open
3 days
[ Show More ]
Monday Night Weeklies
4 days
StarCraft2.fi
4 days
Replay Cast
4 days
Wardi Open
4 days
StarCraft2.fi
5 days
Wardi Open
5 days
StarCraft2.fi
6 days
The PondCast
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.