• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:25
CEST 19:25
KST 02:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror2[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
SC4ALL: II SC2 Complete Invited Player Lineup8StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)67Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2316
StarCraft 2
General
SC4ALL: II SC2 Complete Invited Player Lineup StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) Back to SC2 after 14 years - Protoss CTRL groups? How do you feel about the mass reverts in the 5.0.17 PTR? October World Ranking: herO stays #1, ByuN returns
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Fantasy returning? PLAYzone Challenge - open offline tour in Prague 20-year-old Valorant player starting StarCraft [ASL22] Ro4 Preview: Mirror Mirror SC4ALL II: Brood War Player Announcement 4/4
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 4 2v2v2v2 Tournament [ASL22] Ro8 Day 3
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8501 users

Starcraft 2 n00b ep. 6 - In Which I Resource Fail

Blogs > KingOctavious
Post a Reply
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
Last Edited: 2011-01-28 02:53:58
January 28 2011 02:50 GMT
#1
This was a TvP in which I got rolled by semi-early void rays despite me initially thinking that I did a good job of pumping out marines.

You can watch the replay/commentary here.

I started this commentary off not knowing how I lost. I begin with a marine/marauder army and generally keep things that way, with a few tanks backing them up. My opponent does a good job of putting out void rays in the back of his base at the same time that he produces sufficient stalkers to pressure me and hold off my armies. I was surprised when his void rays hit my base but was confident that I was producing enough marines to hold them off.

I was wrong. When he eventually runs through my base with the VRs, I’m thinking "How did he do that? I was making as many marines as I could". That’s where I was so very wrong. My minerals had gotten over 1000, apparently somewhere during the skirmishes. Needless to say, I didn’t have nearly enough marines to fight off the void rays alone, let alone the stalkers at my entrance.

Lessons learned:

1. Don’t let little skirmishes get in the way of production. Always be mindful of the need to constantly produce units.

PS – Next time I post a game, I’m going to do what someone on YouTube suggested. I’m going to 1) show health bars and, more importantly, 2) show the game from only my POV. I should have realized this, but that’s definitely the best way to show purely what was going on in my head during any given lost game.

Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
Last Edited: 2011-01-28 03:23:27
January 28 2011 03:15 GMT
#2
Marine's really do not counter voids that well, because even when they are stimmed, voids can run away really quick. If you see that stalker, voidray composition, then just switch your tech lab starport and reactor barracks and make more marauders and voidrays. Marines really just don't do very much in the TvP matchup, and building a higher ratio then 1:2 of reactor:tech lab barracks don't usually work out very well unless the opponent is going very very starport heavy.

Also, you do not need to micro your units at bronze. Just stim and amove, it doesn't really take that much to micro MM, and then go back. Pure constant unit production will win you games at bronze, saving a marauder in an attack bound to do nothing won't. Look back at your view, and if you spend more then half a second watching your little ball at any time, you're doing something wrong.

I think Chill or Day9 said this sometime ago: teching, attacking, or expanding. If you are not doing any of these, then you are wasting time. Attacking doesn't have to be an engagement, but just simply moving out and coming back will do more then just sitting there.
WeMade FOX would be a deadly SC2 team.
CooDu
Profile Blog Joined September 2010
Australia899 Posts
January 28 2011 03:16 GMT
#3
Showing the health bars is a great if not essential practice to get into. I'll check out the replay tonight and see if I can give any feedback.

The best advice I can give at the moment is if you're not comfortable microing a battle and keeping production up, you need to choose your focus on one or the other, obviously. This means focusing on your macro and constant production rather than watching battles. Try just getting your units in place for the attack and then quickly swap to your production HK and spam (don't que 2 or more though) then pop back to your army, check the status, que some more etc.

Macro is king at low levels, once that's ingrained in your play you'll be set!
Just a simple guy, going wherever this journey takes me.
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
January 28 2011 03:39 GMT
#4
Thanks Coodu and Whitelynx. Great advice. Question for WL, though: Do you really think marines aren't good against VRs? I've had massive success with them against VRs in the past. And they're usually not fast enough to make a retreat without getting chewed up.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
Please log in or register to reply.
Live Events Refresh
Shopify Rebellion Sundays
00:00
#14
MilkiCow vs TBD
Clem vs TBD
Harstem438
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 438
IndyStarCraft 226
Railgan 84
BRAT_OK 56
StarCraft: Brood War
Britney 19837
BeSt 432
Soma 193
Dewaltoss 124
Mind 120
hero 74
Zeus 48
Hyun 46
Killer 38
Sea.KH 31
[ Show more ]
ToSsGirL 26
Bale 25
NaDa 19
Rock 18
PianO 16
Sacsri 5
Dota 2
Gorgc5042
qojqva3113
Dendi1381
420jenkins446
Counter-Strike
fl0m4369
Heroes of the Storm
Grubby4213
Khaldor1304
Liquid`Hasu1027
MindelVK13
Other Games
FrodaN2490
B2W.Neo751
byalli467
ArmadaUGS197
Hui .157
KnowMe149
QueenE87
Mew2King53
CosmosSc2 26
Organizations
Other Games
gamesdonequick1205
Dota 2
PGL Dota 2 - Main Stream47
[ Show 18 non-featured ]
StarCraft 2
• Adnapsc2 28
• Reevou 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 42
• FirePhoenix3
• niya90s1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4071
League of Legends
• Nemesis2743
Other Games
• Shiphtur289
• imaqtpie242
• WagamamaTV228
Upcoming Events
BSL Open Qualifier
1h 35m
BSL Open Qualifier
1h 35m
Replay Cast
5h 35m
Afreeca Starleague
16h 35m
Rush vs Light
WardiTV Weekly
17h 35m
Monday Night Weeklies
22h 35m
Replay Cast
1d 5h
Afreeca Starleague
1d 16h
Soma vs Soulkey
INu's Battles
1d 17h
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
2 days
[ Show More ]
The PondCast
3 days
INu's Battles
3 days
Replay Cast
5 days
BSL: Ladder Tournament
6 days
Sparkling Tuna Cup
6 days
Patches Events
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.