Although the game may share some aspects, I'm hoping I'm gunna get some people to agree with me that he's just... dumb. Thoughts?
Edit: Sorry, SC is WC in space





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Rambling.
Canada314 Posts
Although the game may share some aspects, I'm hoping I'm gunna get some people to agree with me that he's just... dumb. Thoughts? Edit: Sorry, SC is WC in space ![]() ![]() ![]() ![]() ![]() | ||
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motbob
United States12546 Posts
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sharkeyanti
United States1273 Posts
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neobowman
Canada3324 Posts
"Stop poking me!" "This is not WarCraft in space!" "It is, much more sophisticated!" "I know it's not 3-d!" "What do I look like, an orc?" | ||
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meeple
Canada10211 Posts
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Pyrrhuloxia
United States6700 Posts
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Ecrilon
501 Posts
Also, no, they are approximately as alike as any two RTS games. | ||
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Shikyo
Finland33997 Posts
On January 19 2010 15:12 Ecrilon wrote: The title is phrased wrong. Also, no, they are approximately as alike as any two RTS games. Eh? WC is the closest thing to SC, like it or not, admit it or not | ||
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JohannesH
Finland1364 Posts
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ArvickHero
10387 Posts
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Rambling.
Canada314 Posts
On January 19 2010 15:48 ArvickHero wrote: well it is by the same company.. so is the Lost Vikings. He said its "BASED" off of warcraft. I still dont get it. I dont think its BASED off WC. I think it used the same hotkeys, but thats about it, next to nothing else, no story line, etc. | ||
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rredtooth
5464 Posts
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Rambling.
Canada314 Posts
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rredtooth
5464 Posts
On January 19 2010 15:55 Rambling. wrote: picsAdmit defeat, samurai suicide? | ||
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TimmyMac
Canada499 Posts
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blue_arrow
1971 Posts
WarCraft is StarCraft on ground. Space is so cool, ground makes me drool, Testes aren't really that round. | ||
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zerglingsfolife
United States1694 Posts
![]() Looks like Warcraft 2 in space to me ![]() From Wikipedia Blizzard Entertainment began planning development on StarCraft in 1995, shortly after the beginning of development for Diablo.[33] Using the Warcraft II game engine as a base, StarCraft made its debut at E3 1996. The version of the game displayed, assembled by the team's lead programmer Bob Fitch, received a rather weak response from the convention and was criticized by many for being "Warcraft in space."[34] As a consequence the entire project was overhauled, bringing the focus onto creating three distinct species. Bill Roper, one of the game's producers, stated this would be a major departure from the Warcraft approach, comparing its two equal sides to those of chess and stating that StarCraft would allow players to "develop very unique strategies based on which species [is being played], and will require [players] to think of different strategies to combat the other two species."[35] In early 1997, the new version of StarCraft was unveiled, receiving a far more positive response. | ||
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gaiabulbanix
Thailand76 Posts
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Spazer
Canada8036 Posts
I lol'd at the title. | ||
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