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On June 13 2012 08:27 Roflhaxx wrote: Kind of mixed feelings, they are making more stuff that will be completely versus a single race. The new "dark swam" only works on biological units. Anti-mech mech-unit? (lolwut?) And not to mention those mines man. They give terran extremely imba mines but at the same time they remove the ability for banelings to burrow!? You got it mixed up, man. Blizzard removed burrowed movement for Banelings, not Burrow itself.
All in all, I'm pretty happy with these changes. The Tempest, Oracle, and the Mothership Core concern me, though; the Tempest because it's just a boring unit, the Oracle because it seems like mass cloaking could potentially be a little too powerful, and the Core because it seems really hard to balance correctly without getting nerfed to hell. The rest of the changes seem pretty good, especially the Widow Mines. I love that idea.
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I'd love to play the beta to test things out, but currently they seem alright. Of course things will get changed, and that is good news to me.
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Put moderately positive - a lot of the things seem fun to play around with and interesting, but as I was not able to test anything at MLG (I didn't go) and nothing is final yet I don't want to feel too strongly about HotS news. Also, I definitely can't complain and call anything imbalanced yet as we haven't really been able to see the full potential of the new units/abilities in action apart from the battle report videos, but those seemed to be more just to show off certain abilities rather than high-level games with the units.
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I wish they would make the oracle require skill. One click blocks every mineral patch? not fair
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I am looking forward to the new features and units.
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Viper seems OP.. Warhound model needs rework..the goliath looks tons better. others seems fine
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On June 13 2012 07:29 Cosmos wrote: Reaper is worse than before (How is that even possible?) Carrier was better than tempest and warhound doesn't shot air. The rest seems cool.
Carrier is better than Tempest... LOOOOOOOOLLLLLLLLLLL!!!!!!!!!!!!!
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I'm not really paying attention to hots until it comes out, or during beta. I'm sure units will be changed, or cut by then so its not worth it for me to care right now.
Can't wait to have more units to play with i'll give it that.
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Reaper is worse than before (How is that even possible?
60 hp and 7 range is not worse unless im mistaken.
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On June 13 2012 14:27 Grufzar wrote:60 hp and 7 range is not worse unless im mistaken.
No speed upgrade is making them worse . You can't micro against anything on creep and even off creep except slow lings . Regeneration isn't that nice , only the range upgrade is somewhat useful .
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im mostly positive, the warhound is the only thing that makes me look at it and just think "what?' I just dont get it, a unit that shoots only mech? Does it not do anything else? So if 6 marines walk up to 10 warhounds do the warhounds just die because their missles only work on mech and bounce off the human body? i dunno maybe i'm missing something
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On June 13 2012 14:35 IndridCold wrote: im mostly positive, the warhound is the only thing that makes me look at it and just think "what?' I just dont get it, a unit that shoots only mech? Does it not do anything else? So if 6 marines walk up to 10 warhounds do the warhounds just die because their missles only work on mech and bounce off the human body? i dunno maybe i'm missing something It has a normal laser attack, and also a special missile that can fire every six seconds or so which can only target mech units.
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I hope terran gets some slight buffs that add up to a major buff and not a bunch of major buffs, as of now terran is very difficult to play lol.
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Honestly I'd rather have carriers back and that they make them better. Otherwise changes are really exciting. Oracle looks godly.
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On June 13 2012 11:26 Archas wrote:
All in all, I'm pretty happy with these changes. The Tempest, Oracle, and the Mothership Core concern me, though; the Tempest because it's just a boring unit, the Oracle because it seems like mass cloaking could potentially be a little too powerful, and the Core because it seems really hard to balance correctly without getting nerfed to hell. The rest of the changes seem pretty good, especially the Widow Mines. I love that idea.
So you're happy with the changes.. except anything to do with Protoss? :S
Overall I'm excited for all the changes. Just to see the new strategies. Delicious!
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the warhound looks like shit.
but i am pleasantly surprised about the rest =)
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hydra/viper combo looks kind of ridiculous right now but im sure that will get buffed out
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I like Oracle, viper and widowed mine. I think these units will be fun to use. I dont like the battlehellions and the warhounds, they just seems to easy to use.
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I think the viper is fine. Keep in mind its a lot of gas for a unit that just pulls shit in.
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Mostly positive. I really feel that Blizzard are doing a lot of things right.
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